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MetaVR products and technology at I/ITSEC Booth #1026
See MetaVR's MOUT sites terrain used in OBW
MetaVR visuals in Reaper RPA simulators for AFSOC and AFRL
MetaVR visuals chosen for awarded contract for JTC TRS close air support simulator
MetaVR Visuals and SUAS in UAS Simulation Lab at Mohawk Valley Community College
MetaVR visuals, 3D content, and new 2 cm resolution YPG terrain in new JTAC simulators at SOTACC Facility, Yuma, AZ


USAF recently acquired 88 new MetaVR VRSG licenses and renewed software maintenance for 400 licenses for A-10 FMTs
MetaVR's featured 3D model. Featured model: M1151 Iraqi (available at no charge to customers on active maintenance)
 

MetaVR announces the release of VRSG version 6.1 which provides all 6,650 models in MetaVR's 3D content libraries with texture maps that are four times the resolution, in both axes, from models delivered with VRSG v6.0.

MetaVR™ creates 3D real-time PC-based visual systems that provide the fidelity of geospecific simulation with game quality graphics. MetaVR's software products enable users to build high-fidelity geographically-specific virtual worlds with our terrain generation tools, add dense culture and pattern-of-life scenarios with our scenario creation tool, and render the resulting virtual world with our real-time 3D visualization application, Virtual Reality Scene Generator™ (VRSG™).

MetaVR's VRSG uses advanced terrain and texture paging algorithms to render geospecific imagery over expansive round-earth 3D terrain while providing such advanced visual features as full-scene anti-aliasing and continuous level-of-detail morphing. VRSG is delivered with over 6,650 3D models and high-resolution terrain of the USA and many areas of interest around the world.

On the Microsoft Windows platform, MetaVR delivers high performance, networked, real-time, single- and multi-channel visual systems by fielding our software technology on the latest commercial 3D graphics accelerators. As a DIS-based application, VRSG is fully interoperable with other DIS-compliant applications through DIS or CIGI, on systems ranging from laptops to immersive domes.


All terrain database scene images on this site are real-time screen captures taken by MetaVR's 3D visualization product except where noted, and are unedited except to format for the website.

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