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MetaVR Visuals in F-16 Training Simulators at VT Air National Guard
MetaVR is also building terrain of the base facilities and airfield at Burlington International Airport....
MetaVR Provides Visuals for Prototype JTAC Virtual Trainer Dome
The prototype JTAC Virtual Trainer Dome, built by Lockheed Martin, uses 19 VRSG channels ....
MetaVR Visuals used in Insitu UAS
Insitu, Inc. now uses MetaVR VRSG in one of its Unmanned Aerial Systems (UAS) ....
MetaVR 3D MRAP Entities
MetaVR has built several high-quality Mine Resistant Ambush Protected entities for simulating route clearance operations ....

MetaVR creates 3D real-time PC-based visual systems that provide the fidelity of geospecific simulation with game quality graphics. MetaVR's software products enable users to build high-fidelity virtual worlds with our terrain generation applications Metadesic Compiler™ and WorldPerfect™, and render the resulting virtual world with our real-time 3D visualization application, Virtual Reality Scene Generator (VRSG)™.

On the Microsoft Windows XP platform, MetaVR delivers high performance, networked, real-time, single- and multi-channel visual systems with 3D content by fielding our software technology on the latest commercial PC-based 3D graphics accelerators.

MetaVR's technology uses advanced terrain and texture paging algorithms to render geographically specific imagery over expansive terrain databases while providing such advanced visual features as full-scene anti-aliasing and continuous level-of-detail morphing.


Click here for media clips of recorded real-time scenarios rendered in VRSG.

 

All terrain database scene images on this site are real-time screen captures taken by MetaVR's 3D visualization product except where noted.

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