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3D Accelerators

MetaVR's VRSG technology supports a wide range of 3D graphics accelerators that can be upgraded as technology evolves. VRSG uses the Microsoft DirectX Application Programmers Interface (API), which is a very thin and efficient layer above the rendering hardware. The graphics API of choice in the game community is Microsoft DirectX, which in turn receives the largest support by hardware vendors of any competing graphics standards. The VRSG application is written with the DirectX API to take advantage of the largest possible base of potential 3D graphics accelerators. The DirectX API issues a major release each year with some vendors providing direct hardware support for some of the DirectX components (such as DirectSound and DirectSound3D). MetaVR uses only non-proprietary 3D graphics accelerators that are commercially available from your local computer retailer. MetaVR constantly evaluates the latest hardware to determine the best possible graphics accelerators for personal computers. The newest generation graphics cards have integrated 2D and 3D capability and support visual simulation as well as desktop business graphics.

  GAME-LEVEL RETAIL GRAPHICS Cards

GeForce GTX580
The NVIDIA GeForce GTX 580-based video card is based on its next-generation GF110 GPU and is the first to take full advantage of the capabilities of the company's latest GPU architecture (Fermi).

Forming the backbone of the first card in NVIDIA’s GeForce 500 series, the GTX 580 is currently the fastest single-GPU graphics card on the market with a GPU clock of 772 MHz, a processor clock of 1,544 MHz, and a 1.5 GB GDDR5 memory clocked at 1,000 MHz (running on a 384-bit interface).

The GTX 580 boasts a full complement of 16 streaming multiprocessors which means 512 CUDA cores, 16 polymorph engines, four raster units, 64 texture units, and 48 raster operation pixel pipelines (ROPs). Moreover, the GTX 580 is quieter, cooler, and more power efficient than its predecessor, the GTX 480.

The key features of the NVIDIA GeForce GTX 580 card include:

  • 772 MHz graphics clock rate.
  • 1,544 MHz processor clock speed.
  • 1,536 MB GDDR5 memory; 1,000 MHz memory clock rate (4,000 MHz data rate).
  • Texture fill rate 49.4 billion/sec.
  • 192 GB/sec. maximum memory bandwidth.
  • 512 shader processors.
  • Full support for Microsoft DirectX 11 including Shader Model 5.0.
  • NVIDIA PolyMorph Engine with distributed HW tessellation engines.
  • 32× coverage sample antialiasing.
  • Transparent multisampling and transparent supersampling.
  • 16×angle independent anisotropic filtering.
  • 128-bit floating point high dynamic-range (HDR) lighting with antialiasing; 32-bit per-component floating point texture filtering and blending.
  • PCI Express 2.0 ×16 for a peak bandwidth (counting both directions) of up to 20 gigabytes (GB) per second.
  • 3.0 billion transistors in 40 nm process technology.
  • NVIDIA PolyMorph Engine with distributed HW tessellation engines.
  • Supports all the premium GTX gaming technologies such as NVIDIA Surround, 3D Vision, PhysX and SLI.
  • NVIDIA CUDA technology.
  • Multi-display support.
  • HDMI technology for combined video and audio output.
  • Two pipelines for dual independent display.
  • Two dual-link DVI outputs for digital flat panel display resolutions up to 2560 x 1600.
  • Supports Windows 7, Vista, Windows XP.

NVIDIA GeForce 9600 GT OC
The NVIDIA GeForce 9600 GT OC offers a powerfully immersive experience designed for high-definition gaming and video playback, with resolutions up to 2560 x 1600, at a lower cost.

With up to a 90% performance increase over the GeForce 8600 GTS and same size footprint as the GeForce 8800 GT, the GeForce 9600 GT OC supports DirectX 10, Shader Model 4.0, and Vista to deliver unparalleled levels of graphics realism and film-quality effects.

The key features of the NVIDIA GeForce 9600 GT OC include:

  • 675 MHz core clock rate.
  • 512 MB GDDR3 memory; memory clock rate 1.8GHz on a 256-bit bus.
  • Memory data rate: 1800 MHz; memory bandwidth: 57.6 GB/sec.
  • 1700MHz shader clock.
  • Full support for Microsoft DirectX 10 including Shader Model 4.0.
  • PCI Express 2.0 bus interface.
  • NVIDIA PureVideo HD technology, which provides the combination of high-definition video decode acceleration and post-processing to deliver unprecedented picture clarity, smooth video, accurate color, and precise image scaling.
  • 64 stream processors.
  • 21.6 billion/sec. texture fill rate.
  • NVIDIA SLI technology, which delivers up to 2 times the performance of a single graphics card configuration for unequaled gaming experiences by allowing two graphics cards to run in parallel.
  • Maximum digital resolution 2560 x 1600.
  • Display outputs: 2 dual-link DVI-I, HDTV + TV out.

 

 
  GENLOCK GRAPHICS CARD


The NVIDIA Quadro 6000 features frame lock and genlock support (via external hardware).

Based on NVIDIA's new Fermi architecture and featuring new Scalable Geometry Engine technology, the Quadro 6000 can deliver 1.3 billion triangles per second. For high-precision, data-sensitive applications, it is the only professional graphics solution with ECC memory and fast double precision capabilities to ensure the accuracy and fidelity of your results.

The key features of the NVIDIA Quadro 6000 include:

  • 574 MHz GPU core clock rate.
  • 750 MHz memory clock rate.
  • 144 GB per second memory bandwidth.
  • 6 GB GDDR5 total frame buffer.
  • 384-bit memory interface.
  • 2560 x 1600 maximum display resolution at 60 Hz.
  • Full support for Microsoft DirectX 11 and Shader Model 5.0.
  • Genlock and framelock support via add-on NVIDIA Quadro G-Sync card which enables multiple systems to synchronize frame rendering across multiple displays, plus synchronize one or many systems to a common sync source.
  • NVIDIA SLI Mosaic Technology, which enables dynamically scalable graphics performance, enhanced image quality, and expanded display real-estate.
  • Dual dual-link DVI-I outputs drive two digital displays at resolutions up to 2560 x 1600 at 60 Hz.
  • 64 X FSAA (maximum) (128 X with SLI).
  • The CUDA GPU computing software provides a C language environment and tool suite that unleashes new capabilities to solve complex, visualization challenges such as real-time ray tracing and interactive volume rendering.
  • Fast 3D textures, jumbo xxx textures processing; Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric dataset. Faster processing of very large textures resulting in higher performances when zooming and panning through high resolution images.

PNY is our exclusive partner for genlock video capabilities.

All video cards listed here provide significant capabilities; each has different performance and feature advantages to consider with respect to your application. NVIDIA GeForce cards support hardware-accelerated DXTC texture compression and FSAA. We offer a number of different types of 3D graphics accelerators for all MetaVR complete systems based on your specific visualization needs.

You can order any of these products directly from MetaVR. Hardware components are sold only in conjunction with a software purchase.

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