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MetaVR Continental US Plus Alaska and Hawaii (CONUS++) 3D Terrain

MetaVR's seamless 3D terrain of Continental US plus Alaska and Hawaii (CONUS++) is constructed with DTED level 1 elevation data and with natural color imagery ranging from 0.025 to 1 meter-per-pixel (mpp) resolution for the CONUS area itself and DTED 0 to DTED 2 elevation data for Alaska and Hawaii with natural color imagery ranging from 0.30 to 2 mpss resolution.

Covering an area over 1,900-geocells, the terrain includes high-resolution insets of several areas of interest including military installations and urban areas. Each high-resolution inset contains image data ranging in resolution from 0.025 mpp to 0.75 mpp. Built with MetaVR’s Terrain Tools for Esri® ArcGIS®, the round-earth Metadesic™-formatted terrain tiles reside in a geocentric coordinate system. These tiles are suitable for real-time visualization and simulation applications that use MetaVR Virtual Reality Scene Generator™ (VRSG™), including synthetic vision, glass-cockpit displays, intelligence surveillance, and reconnaissance (ISR) applications, close-air-support (CAS) exercises, and fixed-wing cockpit simulation.

Images from MetaVR's CONUS++ terrain in Metadesic round-earth format. Click to swap rendered and wireframe views. Click Zoom to view an enlarged image.
Yuma Proving Ground. Click to swap the rendered and wireframe images. Camp Pendleton Kilo 2 MOUTE site. Click to swap the rendered and wireframe images.
zoom zoom
Nellis AFB. Click to swap the rendered and wireframe images. Juneau, Alaska. Click to swap the rendered and wireframe images.
zoom zoom
Seattle, WA. Click to swap the rendered and wireframe images. Buckley Air Force Base. Click to swap the rendered and wireframe images.
zoom zoom

The CONUS++ dataset can also serve as a baseline to which you can add higher-fidelity information to refine the database in a given area of interest. For example, you can add high-resolution aerial imagery or LIDAR elevation data, GPS point surveys, or 3D point features such as buildings, trees, targets, and runway models. You can make these additions as they become available, even in real-time if information is provided directly from sensors in the field. The Metadesic terrain architecture automatically signals any listening runtime visualizations that new data is available to be paged into memory. This update flexibility is:

  • Efficient - conventional simulations applications do not need to recompile entire dataset upon receipt of new data.

  • Scalable - independent assets can be applied to both construction and visualization.

  • Innovative - mission rehearsal and battle damage assessment tasks can now include a 3D visualization component that is sensor-data driven.

MetaVR updates this 3D terrain on an ongoing basis as new source data become available. The CONUS++ 3D terrain is "Additional Materials" and is provided "as is" as described in our license agreement.  Although MetaVR might modify or enhance the original source imagery, some visual artifacts from the source imagery might remain in the terrain tiles.

With this terrain, you can add culture assets from MetaVR’s model libraries of over 7,000 models and construct pattern-of-life scenarios using MetaVR’s VRSG Scenario Editor.

You can build higher-resolution terrain tiles with Terrain Tools for Esri ArcGIS with your own source data to refine the terrain for a given area of interest.  You can also request terrain enhancements or higher resolution terrain tiles from MetaVR.


Below are specifications for MetaVR’s CONUS++ terrain dataset in round-earth Metadesic format (MDS).

CONUS terrain

Dataset size
= 1,490 geocells (14,900,000 sq km)
Size on disk
Terrain post spacing
Elevation source
Terrain imagery
= 12.78 TB
= 50 meters-per-post
= 3 arcseconds (70-100 meter)
= 1 meters-per-pixel (mpp) natural color imagery from the
    Simulator Database Facility (SDBF) at Kirtland Air Force
    Base, distributed for government simulation training
    only, with high-resolution imagery ranging from 0.24 to
    0.50 mpp for several urban areas and most US military
    installations. Also 0.025 inset imagery collected by MetaVR's SUAS.

Alaska terrain

Dataset size
= 430 geocells (1,717,854 sq km)
Size on disk
Terrain post spacing
Elevation source
Terrain imagery
= 48.3 GB
= 50 meters-per-post
= 15 mpp NaturalVue Landsat, 5 mpp Fairbanks and
    Anchorage, 1 mpp imagery Fairbanks and Wainwright,
    60 cm imagery Anchorage, Eielson AFB, Allen Army

Hawaii terrain

Dataset size
= 14 geocells (28,311 sq km)
Size on disk
Terrain post spacing
Terrain imagery
= 6.55 GB
= 50 meters-per-post
= DTED 2 (1 arcsecond)
= 0.25 mpp, 0.30 mpp and 2 mpp of Island of Hawaii,
   0.30 mpp of Maui, Kahoolawe, Lanai, Molokai, Kauai,
   and Niíihau, 0.50 mpp of Oahu Hickman AFB.

The following symbolic representation shows the geographic coverage of CONUS++ terrain tiles and a bit beyond. (See MetaVR’s terrain dataset of North America for terrain of other North America countries.) This tile coverage map was generated with MetaVR’s Model Viewer.

MetaVR virtual CONUS coverage by resolution.

The areas in green indicate 15 mpp imagery, the orange-brown areas indicate 1 mpp resolution imagery, and the bright red areas indicate imagery resolution of less than 1 mpp.

 Areas of interest

The CONUS++ terrain contains several high-resolution areas of interest to our customers, which are built with insets of higher resolution imagery and elevation and geolocated, and often geospecific, cultural features. Many of these areas are modeled from photographs taken at the actual site.

Real-time VRSG rendering of an F-16C entity in flight enroute to Buckley AFB over MetaVR’s virtual terrain of Greater Denver.
Real-time VRSG rendering of an F-16C entity in flight enroute to Buckley AFB over MetaVRís virtual terrain of Greater Denver.

The VRSG scene shown above features a high-resolution geospecific virtual replica of Greater Denver with Buckley Air Force Base. The airfield culture includes runways, runway lights and signage, a geospecific control tower, 24 geospecific hangars, other structures, and light points. The surrounding culture is comprised of 439,350 buildings generated in Esri CityEngine®. The models are initially generated in Esri CityEngine, extruded and textured from CGA rule files that define how the actual building geometry is created and textured using attributes in the OSM data, exported as a large culture model in FBX file format, and then converted to MetaVR’s model format.

Click here to watch two VRSG real-time videos (daytime and nighttime) of aircraft taking off from Buckley AFB and in flight over this terrain.

Below is one of several MOUT sites that MetaVR has built with substantial 3D content created from publicly available photos and videos.

MetaVR VRSG screen capture of the virtual Leschi Town MOUT site at JBLM on MetaVR's CONUS++ virtual terrain.
MetaVR VRSG real-time rendering of the virtual Leschi Town MOUT site at JBLM on the CONUS++ 3D terrain.

The CONUS terrain contains two AOIs that were built with 2 cm per-pixel resolution imagery collected by MetaVR's small UAS: Prospect Square area at the Yuma Proving Ground, AZ, and two target ranges at the Fallon Range Training Complex, Naval Strike and Air Warfare Center (NSAWC) at Naval Air Station (NAS) Fallon, NV.

VRSG real-time rendering of geospecfic SOTACC Village MOUT site at Yuma Proving Ground, AZ. The 2 cm per-pixel resolution terrain was built with 2 cm imagery collected by the MetaVRC small UAS of the area.
MetaVR's 2 cm terrain of virtual SOTACC Village MOUT site at Yuma Provign Ground built from 2 cm imagery collected by the MetaVRC small UAS.
MetaVR's 2 cm terrain of a target range at Fallon Range Training Complex built from imagery collected by the MetaVRC data collection UAV.


MetaVR’s CONUS++ 3D terrain is delivered on six external hard drives. Each drive includes geospecific terrain of a region constructed from natural color imagery ranging from 0.24 to 1 mpp resolution. Each drive also includes 4 mpp resolution tiles derived from the 1 mpp terrain for customers who need a more compact version of the terrain. The hard drives are organized by region as shown in the following table. Click the thumbnail image of a region to view an enlarged image:

Region coverage map

Culture areas of interest


# of geocells

MetaVR virtual CONUS Southwest region.


Albuquerque Int'l Sunport/ Kirtland AFB, Barry M Goldwater Range, Buckley AFB (KBFK) and Greater Denver, Camp Pendleton MOUT sites (2), Fallon Range Training Complex, Fallon NAS Van Voorhis Field (KNFL), Los Alamitos Army Airfield (KSLI),Luke AFB (KLUF), Nellis AFB (KLSV), NTC with Tiefort City, Pinal Airpark (KMZJ), Ryan Airfield (KRYN), Stockton Metropolitan Airport, (KSCK), Tucson International Airport (KTUS),White Sands Missile Range (with MOUT site), Yuma Proving Ground Laguna (KLGF) and Yuma SOTACC Village MOUT site

2.92 TB


MetaVR virtual  CONUS South Central region.

South Central

Adams Field/Clinton National Airport (KLIT), Austin Bergstrom International Airport (KAUS), Ft. Worth-Naval Air Station JRB/Carswell Field (KNFW) and downtown Ft. Worth, Laredo International Airport, Kelly Field at Lackland AFB (KSKF) and Greater San Antonio

1.72 TB


MetaVR virtual  CONUS Southeast region.


Charleston AFB/International Airport (KCHS), Ft. Rucker Cairns Airfield (KOZR), Homestead AFB (KHST), McEntire JNJB (KMMT), Redstone Arsenal (KHUA), Ft. Benning McKenna MOUT site

1.58 TB


MetaVR virtual CONUS Northeast region.


Abderdeen Proving Gound with MOUT site, Burlington International Airport (KBTV)  VT ANG Air Base, BWI Airport (KBWI), Lancaster Airport (KLNS), Martin State Airport (KMTN), Muir Army Airfield (KMUI)

2.07 TB


MetaVR virtual  CONUS North Ventral region.

North Central

Bismarck Municipal Airport (KBIS), Lincoln Airport (KLNK)

2.42 TB


MetaVR virtual  CONUS Northwest region.


Leschi Town CATC Facility at Joint Base Lewis-McChord, Seattle, WA, Martinez CATC Facility at Ft. Wainwright, Fairbanks AK.

2.07 TB




12.78 TB


The terrain is provided in MetaVR's round-earth terrain format and will only run with a valid VRSG version 6 software license with current software maintenance.

MetaVR’s CONUS++ 3D terrain in Metadesic format is available for purchase to MetaVR customers who are US Government agencies or contractors (for official use only). Customers can duplicate the data at their discretion as long as the data is used in conjunction with a valid VRSG license. For US-domestic use only, not available for export.

The CONUS++ 3D terrain is available in regions (as described in the table above). Regions are distributed on portable, external 4TB drives.

The entirety of CONUS++ can be obtained by purchasing:

  • All six region terrain drives.

  • Complete world terrain (which includes CONUS++) delivered on a direct-attached, large-volume (DALV) storage device compatible with laptop/notebook and desktop computer configurations requiring USB 3.1.

A fee covers processing large quantities of data into Metadesic format and hard drive distribution media.

You can order the CONUS++ terrain directly from MetaVR. To order a region of CONUS++ terrain, specify the line item on the order form and then provide the name of the region (as described in the table above).

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