About Us      Recent News
How To Buy    |    Products    |    Technology    |    Case Studies
Products
Products Home
Virtual Reality Scene Generator (VRSG)
Metadesic Compiler
North America 3D Metadesic Terrain
Asia 3D Metadesic Terrain
Summary of MetaVR's Available 3D Terrain
WorldPerfect
3D Terrain Creation
3D Layering Control Plugin for ArcMap
Photo-Specific 3D Content
Complete Systems
3D Accelerators
Storage Devices
Navigational Controllers
Evaluation Policy
Our products provide PC based virtual world solutions

With MetaVR's products, you can build and visualize at 60Hz frame rates, virtual worlds created with real-world photographic imagery, elevation, and feature data.

  Software
Virtual Reality
Scene Generator (VRSG)
Real-time computer image generator that enables users to visualize geographically expansive and detailed virtual worlds on Windows-based PCs. more>
Overview of VRSG
Real-time Media Clips of Demo Scenarios
Computer Image Generator
Multi-Channel IG Server
VRSG with added support for mulit-channel viewpoint protocol; a UDP-based network interface that allows your simulation model to control an unlimited number of VRSG channels. more>
Standalone Networked Viewer
What's in Version 5
Tour the User Interface
Interoperability with SAF
Character Animation
Integrated support for high-quality animated 3D characters in real-time simulated environments. more>
First Person Simulator
Simulates human characters in a networked VRSG scenario with first-person control; enables you to control your characters and view the scenario from their point of view. more>
IRserver
Enables computer image generators to render a physics-based simulated infra-red real-time scene. more>
Radar Simulation
Simulates a radar system; built on the VRSG rendering engine, can be used with Metadesic terrain tiles and moving models. more>
VR Tracker Support
Sound Support
3D Content
System Requirements
ChannelSync
MultiGen OpenFlight Conversion Tools
User's Guide

Metadesic Compiler
The latest addition to MetaVR’s visualization product line, which supports the Metadesic architecture by compiling imagery and elevation source data into the 3D and self-contained MDS format. The resulting virtual terrain is suitable for real-time rendering in perspective view applications such as image generators and modeling tools. more>
Overview of Metadesic Compiler
What's in Version 2
System Requirements
3D Content
User's Guide

North America 3D Metadesic Terrain
MetaVR used its Metadesic Compiler to build a seamless 3D terrain of North America. The terrain was constructed from 3 arcsecond elevation data with .3m, 1m, 5m, and 15m imagery covering a 1,037-geocell area. The terrain tiles reside in a geocentric coordinate system and are suitable for real-time visualization, simulation, and synthetic vision. more>
North America 3D Terrain

Asia 3D Metadesic Terrain
MetaVR used its Metadesic Compiler to build 455-geocell 3D terrain of subsets of Central and Southern Asia and the Middle East. The current area includes terrain tiles using 15-meter LandSat imagery of Afghanistan, Pakistan, northwest portion of India, Uzbekistan, Turkmenistan, Tajikistan, and the eastern section of Iran. The terrain also includes 1-meter black-and-white imagery color fused with 15-meter color LandSat imagery of Iraq and Kuwait (approximately a 70-geocell area) and 60 cm high-resolution natural color insets of Baghdad, Basra, and Kirkuk. more>
Asia 3D Terrain

MetaVR 3D Terrain Creation
MetaVR has built several databases that meet the needs of our customers who require detailed 3D environments for their simulation. more>
3D Terrain Creation

Photo-Specific 3D Models
MetaVR offers 3D models built using our photographically-specific 3D model convention, which entails creating a model with a one-to-one mapping of photographic elements to unique geometry. more>
Photo-Specific 3D Military Entities

WorldPerfect
A terrain-and-content generation system for building virtual worlds from satellite and aerial imagery and elevation data. more>
Overview of WorldPerfect
What's in Version 5
3D Content
System Requirements
MultiGen Conversion Tools
User's Guide

  Hardware
Complete Systems
Custom high-performance Windows PC systems pre-installed with MetaVR software for a complete solution to virtual world navigation; built-to-order systems are comprised of hand-picked, industry award winner components. more>
ChannelSync
Provides graphics-card independent view synchronization for multi-channel simulators; a cable connecting all visual channels though the parallel port, enabling the channels to have a reliable and high-speed mechanism to synchronize the display of the current scene. more>
3D Accelerators
The latest in PC-based real-time 3D graphics cards supported by MetaVR technology. more>
Storage Devices
The latest in external hard drives for terrain database storage; delivered preloaded with a MetaVR 3D database. more>
Navigational Controllers
Supported 3-and 6-degree-of-freedom user input device for virtual world navigation: SpaceOrb, SpaceBall, and SpacePilot controller devices, and standard Windows joystick devices. more>

Evaluation Policy
General terms and conditions for evaluating a MetaVR software product. more>
    Contact Us     Site Map     Downloads    Privacy Policy    Copyright © 2008 MetaVR, Inc.