About Us      Recent News
How To Buy    |    Products    |    Technology    |    Case Studies
Products
Products Home
Virtual Reality Scene Generator (VRSG)
Terrain Tools
CONUS++ 3D Terrain
CONUS++ Virtual Airfields
World 3D Terrain
3D Content Libraries
Collecting and Processing Sub-Inch Geospecific Imagery
Summary of MetaVR's Available 3D Terrain
3D Terrain Creation
Complete Systems
JTAC Desktop Simulator
System Requirements
3D Accelerators
Storage Devices
Navigational Controllers
Evaluation Policy
Our products provide PC based virtual world solutions

With MetaVR™ products, you can build and visualize at 60Hz frame rates, virtual worlds created with real-world photographic imagery, elevation, and feature data.

  Software
Virtual Reality
Scene Generator (VRSG)
Real-time computer image generator that enables users to visualize geographically expansive and detailed virtual worlds on Windows-based PCs. more>
Overview of Virtual Reality Scene Generator™ (VRSG™)
Real-time Media Clips of Demo Scenarios
Computer Image Generator
Multi-Channel IG Server
VRSG with a UDP-based network interface that allows your simulation model to control an unlimited number of VRSG channels. more>
Standalone Networked Viewer
What's New in VRSG
Tour the User Interface
Interoperability with SAF
Character Animation
Integrated support for high-quality animated 3D characters in real-time simulated environments. more>
VRSG Scenario Editor
Provides a graphical interface with tools and content libraries to build dense 3D scenes with realistic visual characteristics and scripted movements of vehicles and characters. more>
First Person Simulator
Simulates human characters in a networked VRSG scenario with first-person control; enables you to control your characters and view the scenario from their point of view. more>
Physics-Based IR
Simulated an infrared (IR) sensor by combining automatic material classification of visual RGB imagery and a physics-based IR radiance and sensor mode. more>
Radar Simulation
Simulates a radar system; built on the VRSG rendering engine, can be used with Metadesic terrain tiles and moving models. more>
VR Tracker Support
Sound Support
3D Content Libraries
System Requirements
FBX Conversion Tool
OpenFlight Conversion Tools
User's Guide

MetaVR 3D Content Libraries
MetaVR delivers substantial libraries of 3D content with VRSG. All models in the libraries are in MetaVR's model format. You can use these models to populate the virtual worlds rendered in VRSG with cultural features and to interact with networked character and vehicle entities in real time to carry out simulation and training scenarios. more>
3D Content Libraries

VRSG Scenario Editor
VRSG Scenario Editor enables you to create and edit real-time 3D scenarios to play back in VRSG. This application extends the drag-and-drop capabilities of adding culture and moving models directly to your 3D terrain. Scenario Editor provides a graphical interface with tools and content libraries you can use to build dense 3D scenes with realistic visual characteristics and pattern of life scenarios. more>
VRSG Scenario Editor

Terrain Tools for ArcGIS
MetaVR’s latest addition to its visualization product line, which supports its Metadesic™ architecture enables users to turn their geospatial data into real-time 3D terrain from within their GIS software. Leveraging the significant infrastructure of Geographical Information Systems (GIS) technology within ESRI’s industry standard ArcGIS platform, MetaVR’s Terrain Tools extension combines powerful 3D terrain building functionality with an accessible and intuitive interface. more>
Overview of Terrain Tools
System Requirements

Continental US Plus AK and HI (CONUS++) Terrain
MetaVR's seamless 3D terrain of Continental US plus Alaska and Hawaii (CONUS++) is constructed with DTED level 1 elevation data and with natural color imagery ranging from 0.24 to 1 meter-per-pixel (mpp) resolution for the CONUS area itself and DTED 0 to DTED 2 elevation data for Alaska and Hawaii with natural color imagery ranging from 0.25 to 2 meter resolution. Includes high-resolution insets of several areas of interest, including airfields. more>
CONUS++ 3D Terrain
CONUS++ Virtual Airfields

World Terrain Datasets
MetaVR has built round-earth Metadesic-formatted 3D terrain datasets of Africa, parts of Asia and Middle East, Australia and Oceania, Europe, and South America.
Africa 3D Terrain
Asia 3D Terrain
Australia and Oceania 3D Terrain
Europe 3D Terrain
South America 3D Terrain

Collecting and Processing 2 cm Geospecific Imagery
MetaVR has established a low-cost aircraft data collection and processing workflow which yields real-time 3D terrain. The terrain is comprised of geographically specific 2 cm per-pixel resolution imagery. more>
Collecting and Processing Sub-Inch Geospecific Imagery

MetaVR 3D Terrain Creation
MetaVR has built several databases that meet the needs of our customers who require detailed 3D environments for their simulation. more>
3D Terrain Creation


  Hardware
Complete Systems
Custom high-performance Windows PC systems pre-installed with MetaVR software for a complete solution to virtual world navigation; built-to-order systems are comprised of hand-picked, industry award winner components. more>
JTAC Desktop Simulator
Comprised of BSI's MACE entity generator and MetaVR's VRSG and is ideally suited for both standalone CAS mission rehearsal and distributed mission simulation. more>
3D Accelerators
The latest in PC-based real-time 3D graphics cards supported by MetaVR technology. more>
Storage Devices
The latest in external hard drives for terrain database storage; delivered preloaded with a MetaVR 3D database. more>
Navigational Controllers
Supported 3-and 6-degree-of-freedom user input device for virtual world navigation: SpacePilot and SpaceMouse controller devices and standard Windows joystick devices. more>

Evaluation Policy
General terms and conditions for evaluating a MetaVR software product. more>
    Contact Us     Site Map     Downloads    Privacy Policy    Copyright © 2017 MetaVR, Inc.