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MetaVR IRserver
MetaVR™ IRserver™, a component of Virtual
Reality Scene Generator™ (VRSG™) version
5, enables computer image generators (CIGs) to render a physics-based
simulated infra-red (IR) real-time scene. The IRserver is an open-architecture,
CIG-independent, network-based IR simulation that uses extensions to
the DIS protocol to communicate with the image generators it services.
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VRSG sensor-based image of a
simulated convoy on MetaVR's Baghdad
database, using entities and cultural features from MetaVR's
3D
content libraries. Click the image to see the real-time recording
of the scene with VRSG's latest sensor effects. |
Just as the VRSG is an interface to a virtual world with rendered
complexity dependent on the complexity and quality of the input data,
you need a physics model to drive the IRserver with physically accurate
sensor signatures. Although the IRserver interface provides a software
interface description to drive an arbitrarily complex physics model;
it does not contain a physics model itself. To instantiate the IR output,
you can provide your own physics model or purchase and install a runtime
physics model from Technology Service Corporation (TSC), which the IRserver
supports natively. Contact
TSC for pricing and exportability.
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| View of insurgents loading mortar at a tunnel entrance on MetaVR's Afghanistan 3D terrain rendered in VRSG. The image on the right is simulated UAV camera thermal mode, which shows some heat at the location of the mortar. |
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Once you have installed the TSC runtime physics model or your own
physics model, the IRserver will be ready to output accurate sensor
signatures.
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Infra-red view of a humvee model from the MetaVR
3D
vehicle library (on the left) beside an infra-red photograph
of an actual humvee vehicle. The photograph of the real humvee vehicle
is taken from PEO-STRI's poster of the Recognition of Combat Vehicles
(ROC-V) Program, which has been displayed at trade shows. The photograph
is used here as a backgound image in the MetaVR Model Viewer. In
the upper right is the textured view of the humvee model. |
IRserver benefits
The IRserver runs on a dedicated computer on the simulation network
and can service multiple channels rendering IR scenes. The advantages
to MetaVR's server-based approach to IR simulation include:
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- The IR server can support any number of channels
on a network.
- IR modeling overhead is off-loaded to a dedicated
computer; the IG channels themselves are not burdened with this
processing overhead. This allows the IG channels to run at comparable
frame rates to that of a normal visual spectrum scene.
- The IRserver is not burdened with the rendering
of the IR scenes, thus it can use a much higher fidelity model
than what would be possible if the IR modeling took place on
the same computer that is rendering the IR scene.
- The distributed nature of the server enables
IG independence. An IRserver can service any IG, regardless
of the platform, if that IG is compliant with the server interface.
- Configuration management is simplified for
site personnel, as the IR environment is specified on a single
system that affects all systems playing in the exercise.
- Only a single runtime IRserver license is needed
for an entire simulation network. This requirement passes on
cost savings to the end user.
- All VRSG licenses (from version 4 and higher)
are IRserver ready. Specifically, no modifications will be required
to a given VRSG license to enable it to respond to the IRserver
messages. An active IRserver is the only requirement for a VRSG
visual system to become physics based IR enabled.
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This image shows MetaVR
IRserver used in ZedaSoft's virtual cockpit application for Lockheed
Martin's F-16 simulator. Image courtesy of ZedaSoft,
Inc. |
IRserver outputs
During an exercise, the IRserver periodically updates the display
intensities of all the materials used in the simulation. The IRserver
can operate in a static time mode, where the time-of-day remains constant,
or in a progressive time mode where the time of day automatically increases
with real time. In addition, you can advance the simulation to an arbitrary
time. The outputs of the IRserver belong to one of three categories:
- Material display intensities
- Atmospheric attenuation properties
- Sky intensity modeling
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A 24-hour cycle IR view
from VRSG in increments of 1 hour starting at 12:00 midnight. |
Multiple types of IR sensors can be simulated simultaneously on the
IRserver. A given simulator can have a homogeneous or heterogeneous
series of IR sensors all simultaneously supported in real-time. An unlimited
number of IR senor models can be run on the IRserver the only practical
limitation being performance degradation as you begin simultaneously
simulating more and more IR sensor simulations.
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