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Virtual Reality Scene Generator (VRSG)
Overview
Real-time Media Clips of Demo Scenarios
Computer Image Generator (IG)
Standalone Networked Viewer
What's in Version 5
Tour the User Interface
Interoperability with SAF
Character Animation
First Person Simulator
Radar Simulation
IRserver
VR Tracker Support
Sound Support
3D Content
Mine Resistant Ambush Protected (MRAP) Entities
Future Combat Systems (FCS) Entities
Multi-Channel IG
OpenFlight Conversion Tools
User's Guide
Metadesic Compiler
North America 3D Metadesic Terrain
Asia 3D Metadesic Terrain
Summary of MetaVR's Available 3D Terrain
WorldPerfect
3D Terrain Creation
3D Layering Control Plugin for ArcMap
Photo-Specific 3D Content
Complete Systems
3D Accelerators
Storage Devices
Navigational Controllers
Evaluation Policy

Virtual Reality Scene Generator (VRSG)™

The Virtual Reality Scene Generator (VRSG)™ is a state-of-art, real-time 3D computer image generator (IG) that enables you to visualize geographically expansive and detailed virtual worlds on Windows PCs. VRSG provides real-time, single- or multiple-channel visualization of virtual environments, dynamic moving models, and special effects, using Microsoft DirectX commercial standards.

VRSG screen capture of a street scenario on MetaVR's Baghdad database using vehicles and characters from MetaVR's 3D content libraries.
VRSG screen capture of a street scenario on MetaVR's Baghdad database using vehicles, characters, and cultural features from MetaVR's 3D content libraries.

VRSG is a component of MetaVR's rapid virtual world terrain creation and visualization technologies. With MetaVR's products, you can build and visualize, at 60Hz frame rates, virtual worlds created with real-world photographic imagery, elevation, and feature data.

You can use VRSG as:

VRSG software is Microsoft-based; it uses Windows, DirectX, and is written in C++. The following is a partial list of VRSG features:

Real-time VRSG screen capture of the virtual airfield at Nellis Air Force Base, Nevada, built with the Metadesic Compiler. The scene contains 42 buildings and 91 planes. Click to swap rendered and wireframe views. Click Zoom to see a high-resolution version.
Real-time VRSG screen capture of Nellis airfield, built with the Metadesic Compiler.
zoom

MetaVR's terrain and texture paging technology enable you to depict ultra-realistic virtual worlds derived from gigabytes of actual aerial imagery and elevation data.

You can run MetaVR VRSG on a variety of computers that use Microsoft Windows operating systems, from a notebook computer, a 2-unit game computer, to a 1-unit desktop computer using a current commercial graphics card and a Windows XP 64-bit system.

VRSG screen capture of a MetaVR littoral scenario.
VRSG screen capture of a MetaVR littoral scenario using sea entities, characters, and an oil platform from MetaVR's 3D content libraries.

Each new VRSG software license is delivered with a 160 GB Western Digital hard drive that contains the following databases in MetaVR's MDX format: Ft. Campbell, Ft. Benning, Ft. Irwin (NTC), Ft Lewis, and Greater Baghdad, Iraq.

MetaVR provides products that complement VRSG, among them Metadesic Compiler™ and WorldPerfect™, rapid 3D terrain-creation systems that uses elevation points and imagery as source data. These products work hand-in-hand with VRSG to provide rapid terrain creation and high-speed visualization.

You can order the VRSG application directly from MetaVR.

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