![]() |
|
VRSG as a Standalone DIS/HLA Viewer
As a standalone Windows-based DIS/HLA viewer, MetaVR™ Virtual Reality Scene Generator™ (VRSG™) core features include:
Navigation You navigate through the virtual world by using the VRSG user interface, and a game controller such as the 3Dconnexion SpacePilot or SpaceExplorer. 3D API By using the Microsoft Direct3D API, a subcomponent of the Microsoft DirectX interactive media technologies, VRSG provides significant capabilities for multiplayer interaction on commercially available graphics cards and personal computers. VRSG is also interoperable with other DirectX components, such as DirectSound, and DirectSound 3D. Network capabilities Using the DIS protocol or the High Level Architecture plugin, VRSG can visualize up to several thousand entities simultaneously on a high-fidelity terrain database. VRSG has no explicit limit on many entities it can it handle in a scene while maintaining real-time performance. MetaVR has customers run exercises with upwards of 100,000 VRSG is fully interoperable with Semi-Automated Forces (SAF) and other DIS-compliant applications.
The following diagram shows a network simulation where entity generation occurs on one computer and the visualization takes place on another computer:
Interaction with SAF VRSG is interoperable with commonly used SAF systems by rendering entities three-dimensionally and providing positional feedback information and user control visually for Plan View Displays. MetaVR's flat-earth (MDX) runtime virtual world format provides for correlation with the Compact Terrain Database (CTDB) format. OpenFlight conversion utilities MetaVR provides free conversion utilities to convert OpenFlight databases to the flat-earth (MDX) format and to convert OpenFlight models to the MetaVR 3D model format. These conversion utilities enable you to reuse your existing OpenFlight databases and entities for visualization within VRSG. These utilities are distributed with VRSG. In addition, MetaVR provides a plugin for Presagis Creator, which enables you to export OpenFlight models in MetaVR's model format. Some 3D modeling packages can convert models in other popular formats to OpenFlight format, such as Okino Polytrans, Blue Rock's OpenFlight plug-in for Autodesk 3ds Max, and Carbon Graphics Geo. If you need an entity that is not available in VRSG’s current model library, you can order commercially available 3D models in OpenFlight format from a number of sources and convert them to MetaVR’s runtime model format. If you need to edit a MetaVR model, a site license for the 3D model’s source data is available. Contact support@metavr.com for details.
|
|||||||||||
|