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MetaVR Europe Terrain

MetaVR™ has built 1,509 geocells of 3D terrain covering the continent of Europe, in its round-earth geocentric Metadesic™ format.

This terrain was built with MetaVR’s Terrain Tools for Esri® ArcGIS® from 15 meters-per-pixel (mpp) NaturalVue imagery of the European continent. In addition, the 3D terrain includes 0.60 mpp high-resolution natural color insets of many European capital cities and other cities of interest. Terrain elevation information was based on 3-arcsecond DTED level 1 and void-filled Shuttle Radar Topography Mission (SRTM) data and subsampled to achieve a nominal 50 meter post spacing.

MetaVR VRSG real-time scene featuring a high-resolution geotypical virtual MOUT site situated in Kharkiv, the Ukraine.
MetaVR VRSG real-time scene featuring a high-resolution geotypical urban MOUT site based in Kharkiv, Ukraine.

Residing in a geocentric coordinate system, these MetaVR Metadesic (round-earth) terrain tiles are suitable for real-time visualization in MetaVR’s Virtual Reality Scene Generator (VRSG) in applications such as simulation, and synthetic vision such as glass-cockpit displays, intelligence, surveillance, and reconnaissance (ISR) applications, close-air-support (CAS) exercises, and fixed-wing cockpit simulation.

MetaVR VRSG real-time scenes from areas of MetaVR's virtual Europe 3D terrain.
High-resolution Kiev area of MetaVR's Europe 3D terrain. High-resolution Sarejavo area of MetaVR's Europe 3D terrain.
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High-resolution Moscow area of MetaVR's virtual Europe 3D terrain. High-resolution Amsterdam area of MetaVR's virtual Europe 3D terrain.
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High-resolution Reykjavik area of MetaVR's Europe 3D terrain. High-resolution Prague area of MetaVR's Europe 3D terrain.
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Included with the terrain of the Ukraine is a high-resolution, geotypical urban MOUT site situated in the city area of Kharkiv. This detailed model of five unique city blocks, built by EdgedSign, is comprised of over 40 buildings in different configurations conducive to urban combat training. Detailed multi-level interiors of residential and office buildings, such as walls, hallways, stairwells, windows, doorways, and attics, enable trainees to reproduce natural firing positions within training exercises. The virtual MOUT model also makes extensive use of street elements such as fences, street lights, utility poles and cables, and street and park furniture.

MetaVR VRSG real-time scenes of a high-resolution Ukrainian geotypical urban MOUT site based in Kharkiv.
MetaVR VRSG real-time scene of a high-resolution Ukrainian geotypical urban MOUT site based in Kharkiv. MetaVR VRSG real-time scene of a high-resolution Ukrainian geotypical urban MOUT site based in Kharkiv.
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MetaVR VRSG real-time scene of a high-resolution Ukrainian geotypical urban MOUT site based in Kharkiv. MetaVR VRSG real-time scene of a high-resolution Ukrainian geotypical urban MOUT site based in Kharkiv.
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The following symbolic representation shows the geographic coverage of the terrain tiles of Europe. This terrain tile coverage map was generated with MetaVR's Model Viewer.

Geographic coverage of the terrain tiles of Europe. Click Zoom for a closer look at the coverage.
Geographic coverage of MetaVR's terrain tiles of Europe.
Click to open the full-size screenshot of tile coverage

The green areas indicate use of 15 mpp imagery and the red areas are the high-resolution insets.

 Specifications

Below are specifications for MetaVR's Europe terrain dataset in round-earth Metadesic format (MDS).
Database size
= 1509 geocells
Size on disk
Terrain post spacing
Elevation source data
Imagery source data
= 602 GB
= 50 m
= 3-arcsecond DTED level 1 and void-filled SRTM data
= 15 meters-per-pixel (mpp) NaturalVue imagery of the European continent; 0.60 mpp natural color insets of Tirana, Albania; Vienna, Austria; Minsk, Belarus; Brussels, Belgium; Sarajevo, Bosnia and Herzegovina; Sofia, Bulgaria; Prague, Czech Republic; Paris, Lille, Naqntes, Bordeaux, Lyon, Toulouse, Marseilles, Nice, and Cannes France; Berlin, Hamburg, Munich, Stuggart, and Nuremberg, Germany; Reykjavik, Iceland, Milan, Italy; Amsterdam, Netherlands; Warsaw and Lodz, Poland; Bucharest, Romania; Moscow and St. Petersburg, Russia; Belgrade, Serbia; Geneva and Zurich, Switzerland; Kiev, Kharkiv (with geotypical MOUT site built by EdgedSign), and Odessa, Ukraine; and London, United Kingdom.

 Delivery

MetaVR's Europe 3D terrain is delivered on an external hard drive. The terrain is provided in MetaVR's round-earth Metadesic terrain format and will only run with a valid VRSG version 6 software license with valid software maintenance through June 30, 2016. A fee covers processing large quantities of data into Metadesic format and hard drive distribution media.

MetaVR's Europe 3D terrain is available for purchase to MetaVR customers who are US Government agencies or contractors (for official use only). Customers can duplicate the data at their discretion as long as the data is used in conjunction with a valid VRSG license.

You can order this 3D terrain dataset directly from MetaVR.

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