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REVIEW: OPERATION: CONFLICT DESERT STORM
Conflict Desert Storm is an effort to modernize Ghost Recon and similar games of the genre. With few new ideas and little effort, this development team has generated a "me too" game. Although in some parts of the game a few ideas shine, notably the team commands, most parts of the game show the developers' lack of experience in this area.

Operation:
Conflict Desert Storm

  Overall Score  

Storyline 6.0


Graphics 6.5  

Gameplay 5.0  

Control Scheme 5.0  

Replay Value 4.0  

Bugs and Glitches 5.0  
 
Release Date:

February 18, 2003

Developed by:
SCi

Published by:
Gotham Games

Platform:
XBox




STORYLINE

SCORE: 6.0



Conflict Desert Storm takes place during the 1991 Gulf War. You are one of 4 squad members in the U.S. military. The game follows the actual war events pretty closely. As a storyline, current events make the timing for release of this game a little off.




GRAPHICS

SCORE: 6.5



The graphics in Conflict Desert Storm are like those in Ghost Recon for the Xbox in a lot of ways. The biggest difference is that there is less variety in the levels in this game, especially in the graphical designs. Everything is realistic, but just lacks in variety. The character models and vehicles are the stand-out graphics.

Graphical glitches are apparent in the very poor collision detection; a player can put his head straight through a wall if he runs into it. This alone takes the graphics score down a point.

Landscapes
The landscapes in Conflict Desert Storm are bland and generally feel empty, due to a lack of vegetation and plain old detail. The landscapes pale in comparison to Ghost Recon's.



Buildings
The buildings in Desert Storm are fair in quality. The exterior detailing is sharp from near and far distances.


Building exteriors are sharp in their details.

My chief complaint is the lack of detail, mostly inside the buildings.


Vehicles
There are a variety of good-looking vehicles in Conflict Desert Storm; they represent the best-looking models in the whole game. Vehicles range from jeeps and cargo vans to Scud-carrying trucks. The well-rounded variety of vehicles and their fairly realistic appearance add up to a solid stab at this area of graphics. They are not the best I have seen, but definitely not the worst.

MetaVR SCUD Launcher;click to see close-up.
   Ghost Recon SCUD Launcher MetaVR SCUD Launcher;click to see close-up

Characters
The character models are nothing to marvel at but are passable by today's expectations. The models show what appear to be bump-mapping techniques for the Xbox version of the game. Although they are ok in appearance, the characters lack in variety. Every time you encounter a terrorist, you feel as though you have seen that character before.


Far Horizon
The horizons of Conflict Desert Storm are fairly short in distance, which can be a problem when you are trying to scout ahead in the game. This problem is likely due to an attempt to keep the polygon count down so that the game's weak graphics engine can handle the information that needs to be processed.



Special Effects
The special effects in the game are few and far between. Explosions look as though they came from '70s movies. When a vehicle explodes, its remains look like the same vehicle, except colored in black. Gunshots are poorly animated and look unrealistic, especially when simple details are missing, such as casings falling after the shot.

Compared with other war games, such as SOCUM US Navy Seals and Ghost Recon, special effects are completely non-existent in Conflict Desert Storm.




GAMEPLAY

SCORE: 5.0



As a game, Conflict Desert Storm is incomplete. It has some of the worst AI I've ever seen. Teammates are no help and are a hassle to keep alive. This raises the difficulty level in the way you have to fight enemies - nearly alone. The lack of AI hits the enemies too in that they pose no problem unless you find them in great numbers. For example, they have a hard time shooting accurately, they have problems organizing themselves and working together. They all seem to work individually instead of as a team.

One modest advantage is that the game is a very easy player. For example, each level starts with 10 health-packs to heal teammates. There are enough packs to repeat each level twice before you run out of them.

The mission variety is well done; you do everything from hostage rescues to destroying Scud missiles and downing enemy communications.

There is one nice feature that increases each character's stats in the field. Each character can gain levels if they survive previous missions. In this way the game adds a nice RGP (role playing game) element.

Overall, Conflict Desert Storm is the equivalent of a poor man's SOCOM: US Navy Seals in that it has no online play, which many competitors offer. It doesn't feature a cooperative mode, in which friends can play on your team. Overall, Conflict Desert Storm lacks a good single-player experience.





CONTROL SCHEME

SCORE: 5.0



I found the controls hard to adjust to and the button layout for the game a little awkward. The hardest part is trying to control your teammates. I found myself ordering the wrong commands on countless occasions because the command system is really counter-intuitive and more complicated than it needs to be.





REPLAY VALUE

SCORE: 4.0



There's little replay value to be found in this game. Conflict Desert Storm doesn't have extra features to keep you hooked and coming back for more in its lack of cooperative mode, online mode or any other neat additions. The only reason I could see to play it over again is because of the RPG ability to build a character's statistics.





BUGS AND GLITCHES

SCORE: 5.0



In the graphics engine, I found you can move through walls and landscapes in the worlds.



However, the bugs are not as outstanding as the lack of quality AI, which creates problems working together, shooting straight and producing any realistic challenge. Enemies seem more like poorly programmed robots than humans and their actions, as described earlier, will leave you scratching your head.




OVERALL

SCORE: 5.0



Summing up, this is a poorly strung together game. It pales in comparison to SOCOM: US Navy Seals and Ghost Recon. Save your money - pass on this one.



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