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Building 3D Virtual Worlds
Summary of MetaVR's Available 3D Databases
Rapid Terrain Creation
Evolution of 3D Content
Metadesic 3D Visualization Architecture
Aerial Refueling Simulation
VT Air National Guard Airfield
Incorporating GPS Survey Data into Terrain
3D Terrain for UGV Future Combat Systems
Mine Resistant Ambush Protected (MRAP) Entities
Threshold Requirements for Simulating Terrain
Synthetic Vision Cockpit
Evolution of Terrain Fidelity
MetaVR's Improved NTC Database
MetaVR's MDX Technology
UAV Visualization
Urban Environments
PC-Based Render Engine
Networked Virtual Worlds
Overview
Corporate Multicast BackBone
ISP Point to Point Protocol
Corporate Point to Point Protocol
Other Providers
Published Papers
Conner's Corner

Corporate Point to Point Protocol (PPP) Based Simulation Intranet

MetaVR can help your corporation connect your remote company staff using the Point-To-Point Protocol (PPP) available in the Windows Network Dial-Up Adapter menu. Our VRSG application works seamlessly with the Point-To-Point Protocol (PPP) in Windows.

The scenario depicted would enable staff at remote locations in a close geographic location to easily telecommute within a common shared virtual world. It's now economically feasible for your corporation to provide ubiquitous low-cost desktop home visualization systems for your staff with our VRSG application.

To determine what type of Internet Protocol (IP) address is associated with your machine for configuring VRSG for a PPP based simulation experiment, open a DOS command window and run the ipconfig utility.

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