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In the News

In the News

IN THE NEWS

  • November 1, 2019,  Shephard Media's Weekly Defence Podcast features an interview with W. Garth Smith, President and co-founder of MetaVR. 
  • September-October 2019 issue of Military Training and Simulation News (MTSN), MetaVR is included in three articles. In "Standards of Control" on the standards and currency of JTAC training, MetaVR VRSG is mentioned as the IG in the US Air National Guard's Advanced JTAC Training System (AJTS), the USAF's Joint Terminal Control Training and Rehearsal System (JTC TRS), and in the iCASS training system used at the UK JFACTSU RAF Leeming. In "Flying from Afar," VRSG is cited as the IG in the USAF's Reaper MJAT training simulator, the US Army's Universal Ground Control Station, the US Navy's ship-based portable Fire Scout simulators, and in General Atomics' Sky Guardian demos at the Paris Airshow. Lastly, a news brief describes the recent installation of VRSG in four four-ship F-16 simulators at Buckley Air Force Base.
  • May-June 2019 issue of Military Training and Simulation News (MTSN), MetaVR is included in the article "One World View." The article surveys the latest technology and trends in visual training database fidelity.
  • May 2019 issue of Military Simulation and Training, MetaVR's participation in the Air Force Academy Industry Day with business partners Battlespace Simulations, and Immersive Display Solutions on March 8 was cited in News Briefs section.
  • May 2019, a real-time VRSG scene of two JTAC characters overlooking the modeled Kilo 2 training site on MetaVR's virtual high-resolution geospecific terrain of Marine Corps Base Camp Pendleton, CA, is featured as the IMAGE Society's Image of the Month. The inset image illustrates VRSG's integration with simulated military equipment and its ability to simulate a laser mark and designate for laser-guided munitions.  
  • April 2019 issue of Military Simulation and Training features MetaVR in two articles. In the I/ITSEC 2018 roundup "Ready Set, Disrupt," the Fallon Familiarization Solution collaboration of MetaVR, Battlespace Simulations, and Immersive Display Solutions is described. Among the news briefs is an article about the installation of eight VRSG desktop systems in the new UAS lab at Embry-Riddle Aeronautical University Dayton Beach campus.
  • March/April 2019 issue of Military Training and Simulation News (MTSN) includes MetaVR in the article "World in Picture: Image Generation" which surveys the latest technologies of several key image generators in the training and simulation market for rendering 3D terrain with ever-increasing realism.
  • January/February 2019 issue of Military Training and Simulation News (MTSN), MetaVR is included in the article "A Growing Market?" which surveys the Asia-Pacific training and simulation market. The article cites on pages 12-14 the recent Battlespace Simulations' (BSI's) installation of two portable JTAC simulators with MetaVR visuals, models, and terrain at the Republic of Korea (ROK) Army Special Warfare School.
  • February 2019 issue of Military Technology, which mentions MetaVR in the interview with Close Air Solutions on page 76, in the context of the company's JTAC training solutions. VRSG is used in Close Air Solutions' iCASS training systems at the UK’s Joint Forward Air Control Training and Standardisation Unit (JFACTSU), and the UAE's Presidential Guard Institute.
  • January 9, 2019, Halldale's Military Simulation and Training channel posted several news items about MetaVR's visuals in various programs: the renewal of 384 VRSG licenses for A10 full mission trainers (FMTs), BSI's two JTAC portable simulators with VRSG installed at the Republic of Korea (ROK) Army Special Warfare School, renewal 62 VRSG licenses for F-16 FMTs at Luke Air Force Base, AFRL's use of VRSG in F-16 simulator in the SLATE program, and Embry-Riddle Aeronautical University's recent installation of eight VRSG desktop systems in upgraded UAS lab.
  • January 7, 2019, MetaVR visuals are featured in the Jane's IHS video of the Tru Simulation + Training's Bell V-280 Valor Technical Demonstrator, starting at 1:57 through the rest of the video.
  • December 21, 2018, Halldale's Military Simulation and Training channel posted news about MetaVR's visuals in the new F-16C Block 30/40 simulators at the Tucson Air National Guard Base, AZ.
  • December 20, 2018, Halldale's Military Simulation and Training channel posted news of MetaVR's visuals in the USAF 149th Fighter Wing's new F-16C  Block 30 simulators at Kelly Field, Lackland AFB, TX, for the Pilot Training Next program and the F-16 basic course.
  • November 29, 2018, the Fallon Familiarization Solution, a collaboration between MetaVR, Battlespace Simulations, and Immersive Display Solutions, was featured in the I/ITSEC 2018 ShowDaily article "MetaVR and Partners Generate Training Realism."
  • November 30, 2018, Shephard Media's Training and Simulation Channel posted the article "I/ITSEC 2018: MetaVR highlights benefits of geo-specific terrain."
  • November 27, 2018, an interview with MetaVR co-founder and president W.Garth Smith, "Defeating Inferior Software" was posted on the MÖNCH Training and Simulation Channel.
  • November 26, 2018, Military Simulation and Training posted a preview of what MetaVR will demonstrate at I/ITSEC 2018.
  • November 24, 2018, an interview about MetaVR technology in LVC with MetaVR co-founder and president W.Garth Smith, was posted on the MÖNCH Training and Simulation Channel, and published in Military Technology's December 2018 issue.
  • December 2018 issue of Military Simulation and Training, MetaVR is included in the article"The Insatiable Demand for Drones." The article covers the rapid growth in UAS simulation training to meet the pace of demand for UASs by military services around the world, and highlights the efforts of several key simulation/training companies.
  • November 13, 2018, news of MetaVR's upcoming I/ITSEC'18 demo was posted on the MÖNCH Training & Simulation Channel. The demo will feature a COTS Fallon Range Familiarization Solution, a collaboration between MetaVR, Battlespace Simulations, and Immersive Display Solutions featuring a VR headset, a curved-display cockpit simulator, and geospecific 3D terrain of the Fallon Range Training Complex (FRTC).
  • October 9, 2018, news about the Secure Live Virtual Constructive, Advanced Training Environment (SLATE) program's Phase III capstone demonstration at Nellis Air Force Base in September 2018 was reported by AFRL. SLATE uses VRSG in the virtual component of this LVC training capability high-fidelity training environment, which combines synthetic and real-world air combat training. VRSG is shown in two of the photos in the article's accompanying slideshow.
  • September 26, 2018, Embry-Riddle Aeronautical University announced the installation of eight new UAS simulators with MetaVR visuals in the expanded Unmanned Aircraft Systems (UAS) Training Laboratory at the Daytona Beach campus.
  • July/August 2018, Military Training and Simulation News, MetaVR is included in the article "A View to a Kill" which discusses the growing importance of training warfighters involved in calling in airstrikes (JTACs, JFOs, FACs) and the simulation technologies used to train them.
  • June 28 2018, MetaVR visuals are featured in the Iowa Air National Guard video of the KC-135 Boom Operator Simulator System (BOSS). Video by Master Sgt. Vincent De Groot 185th Air Refueling Wing, Iowa Air National Guard.
  • June 8, 2018, The National Defense article, "Virtual Training Enables Joint Army, Air Force Exercise" describes a recent joint US Army and Air Force distributed exercise which, although not mentioned, included several simulators running VRSG: the JTC TRS at Joint Base Lewis McChord, the A-10 FMT at Davis Monthan Air Force Base, and the UAS sims at Langley Air Force Base. These simulators and others were networked over the DMON at the DTC at Langley. Shown in the article's accompanying image is VRSG running in the JTC TRS.
  • May-June 2018, MetaVR is included in the Military Training and Simulation News article "V for Victory," about visual database creation.
  • May 2018, MetaVR VRSG's newly built virtual Kleine-Brogel Air Base, Flanders, Belgium, is featured as the IMAGE Society's Image of the Month.
  • March 1, 2018, USNI News, the article "New Simulators Give Naval Aviators an Edge in Training for High-End Fight" describes the Naval Aviation Warfighting Development Center at NAS Fallon's modernization efforts, including the Combined Arms Virtual Environment (CAVE) simulator. Although not mentioned in the article, the CAVE at NAS Fallon and at other Naval aviation training sites use MetaVR visuals and 3D terrain and content.
  • March-April 2018, MetaVR is included in the Military Training and Simulation News article "Distance Learning" about RPA and UAS training technologies.
  • November 30, 2017, I/ITSEC TV posted an interview with MetaVR's terrain engineer Kristin Blier about MetaVR and Esri terrain building capabilities she used to build our Buckley Air Force Base / Greater Denver 3D terrain.
  • November 30, 2017, the I/ITSEC 2017 Show Daily, page 12, reports on MetaVR's demos featuring VRSG's newest visual fidelity features, including shadows cast from static culture models, enhamcements to 3D ocean sea states, and high-resolution geospecific terrain OBW exercise including a model of Seattle with 83,025 buildings generated with Esri CityEngine.
  • November 28, 2017, Military Simulation and Training published an overview of what MetaVR will demonstrate at I/ITSEC 2017.
  • November 27, 2017, Military Technology published in its December issue news of the US Navy using MetaVR visuals in its Combined Arms Virtual Environment (CAVE) training systems. The issue also published MetaVR's W.G. Smith's answer to the magazine's annual question: "How do you apply/integrate live, virtual, and constructive (LVC) technologies to your tactical training, and can LVC training address the military’s readiness crisis?"
  • November - December 2017, MetaVR is included in the Military Training and Simulation News article "Reality Bites", a look at current image generator technology trends to display a realistic portrayal of the world and provide a suspension of disbelief.
  • October-November 2017, Military Simulation and Training reports in a news brief on the U.S. Navy's use of VRSG in its Combined Arms Virtual Environment (CAVE) training systems at three sites.
  • September 19, 2017, Armada International article "Preparing for Battle" posted an excerpt from the publication's April/May Compendium article, featuring Battlespace Simulations and MetaVR's JTAC Desktop simulator classroom setup at the SOTACC facilty at Yuma Proving Ground. Image features a role player station with the VRSG pilot view, displaying MetaVR's 2 cm per-pixel resolution terrain of the Prospect Square area of Yuma Proving Ground.
  • May-June 2017, an interview with MetaVR's W. Garth Smith is featured in Military Training and Simulation News.
  • May 17, 2017, Shephard Media reported on recent projection system upgrades to the Netherlands Defence Helicopter Command’s Door Gunner Simulator, which uses MetaVR visuals.
  • May 12, 2017, Shephard Media reported that QuantaDyn has installed the JTC TRS at four US Air Force sites. These JTAC dome training systems use MetaVR visuals and the photo that accompanies the news brief shows MetaVR's Kismayo terrain rendered in the dome. The latest installation completes the JTC TRS Low Rate Production contract QuantaDyn was awarded in January. The news brief also mentions QuantaDyn's latest delivery of a Multi-Mission Crew Trainer (MMCT) system to the Air National Guard. These systems also use MetaVR visuals.
  • May 2017, MetaVR VRSG's new 3D ocean simulation is featured as the IMAGE Society's Image of the Month.
  • May 2017, MetaVR visualization technology is included in the article "As Good as the Real Thing for Military Training" in Photonics Spectra magazine. The article explores the technical capabilies of immersive, virtual, augmented, and mixed reality in simulation training.
  • April 2017, MetaVR's virtual Camp Pendleton MOUT sites are featured in the Armada International Compendium: Mega City War, April-May 2017. In the article "Preparing for Battle" on page 9,which focuses on warfighter training on virtual MOUT sites, MetaVR's virtual replicas of Kilo 2 and Combat Town 25 at Camp Pendleton are described by MetaVR's terrain engineer, Kristin Blier.
  • February 2017, use of MetaVR visuals in Battlespace Simulations' CGF/SAF product Modern Air Combat Environment (MACE) is cited in the February 2017 issue of Military Simulation and Training in the article "US Joint and Combined Training Reboot." The article, which starts on page 12, discusses the various requirements and technologies of various programs, including the NAS Fallon CAVE joint close air support (JCAS) immersive simulator(which uses VRSG), for achieving realistic training scenarios for joint and combined training. Also in this issue, Reflections on I/ITSEC" on page 26, mentions MetaVR's preview demonstration of VRSG version 6.2's 3D ocean simulation. Finally, a news brief on page 36 describes MetaVR's sales of 143 VRSG licenses for UAV/RPA simulation training in 2016.
  • February 20, 2017, MetaVR visuals, terrain, and models are featured in business partner Close Air Solutions' promotional video for DSET'17.
  • January/February 2017, MetaVR's geospecific 2 cm terrain of Yuma Proving Ground is featured in Military Training and Simulation News, in the article "Visual Variations." The article explores the ways the quality of visual training databases is increasing to meet demands for providing accurate terrain detail for training.
  • December 1, 2016, I/ITSEC TV posted an interview with MetaVR's W. Garth Smith about VRSG's new 3D ocean sea states, naval vessels, and other simulation capabilities for naval training MetaVR demonstrated at I/ITSEC.
  • December 1, 2016, the I/ITSEC 2016 Show Daily, page 22, reports on MetaVR's demos featuring VRSG's new 3D ocean capabilities and high-resolution ship models, new Camp Pendleton terrain with two MOUT sites that were used in the week-long OBW LVC event, and the new SOTACC Village MOUT site on Yuma Proving Ground.
  • December 2016, use of MetaVR VRSG in JTAC desktop training simulators was described in the December 2016 issue of Military Training International (MTI) in the article, "Virtual Training Getting Real."
  • November 30, 2016, Military Technology reported from I/ITSEC 2016 on MetaVR's ability to build 2 cm per-pixel solution terrain for simulation training, the importance of such resolution for training, and the general lack of such high resolution terrain in the training and simulation community.
  • November 30, 2016, an I/ITSEC 2016 report from Shephard Media describes MetaVR's Strait of Hormuz scenario at I/ITSEC and the VRSG's new 3D ocean simulation and the current-day ship models and activity demonstrated in the scenario.
  • October 2016, MetaVR's release of VRSG version 6.0 was described in the Issue 5 of Military Simulation and Training.
  • September 2016, MetaVR won a "Best Programs" award from Military Training International (MTI) as part of their annual Top Simulation and Training Companies awards. MTI published the awards in their September 2016 issue. 2016 is MetaVR's 14th year of winning an award from the publication. In the article "Fires Simulation" also in this issue, Gary DeYoung of Battlespace Simulations (BSI) describes how BSI's MACE and MetaVR VRSG are used in the recently awarded Joint Terminal Control Training and Rehearsal System (JTC TRS), Advanced Air National Guard JTAC Training System (AAJTS), the Combined Arms Virtual Environment for the U.S. Navy (CAVE), and in 24 desktop systems of the Air Combat Command and Air Force Special Operations Command, all accredited by the Joint Fire Support Executive Steering Committee.
  • September 2, 2016, SUAS News posted news of use of MetaVR VRSG and the company's donation of a SUAS to the Mohawk Community College in Utica, NY, for the college's new SUAS degree program.
  • September 1, 2016, QuantaDyn announced the installation and testing of the first JTC TRS system, which was installed at Fort Benning, GA, in May and successfully passed site acceptance testing in June. The JTC TRS uses MetaVR visuals.
  • August 2016, use of 28 MetaVR VRSG licenses in VR Group's new STING first responder small-arms shooting simulator at the Academy of the Armed Forces of Milan Rastislav Stefanik in Liptovsky Mikulas, Slovakia, is reported on page 39 of the August 2016 issue of Military Simulation and Training (MS&T). The issue also reports on page 40 that the U.S. Air Force recently acquired 88 new VRSG licenses for the A-10 Full Mission Trainer (FMT) program. 
  • August 2016, MetaVR's rebuttal in response to the article "Focus on the Marines" in the July 2016 issue of USNI Proceedings was published in the magazine's August 2016 issue.
  • July 2016, Military Technology's special edition for the Farnsborough Air Show includes an interview with MetaVR's W. Garth Smith on page 6.
  • June 22, 2016, Military Training and Simulation reported that MetaVR's business partner ZedaSoft has been awarded the contract to provide the U.S. Army’s Distributed Test Control Center (DTCC) with an AH-64D Apache simulator. The simulator, which uses 5 VRSG channels, will be used to support testing activities of related aviation and communication systems at the U.S. Army’s Redstone Arsenal, Huntsville, Alabama.
  • June 8, 2016, Military Technology reports on use of 28 MetaVR VRSG licenses in VR Group's new STING first responder small-arms shooting simulator at the Academy of the Armed Forces of Milan Rastislav Stefanik in Liptovsky Mikulas, Slovakia. The article is also published in the June 2016 print issue of the magazine.
  • May 2016, a MetaVR VRSG screenshot of the new synthetic 3D terrain of the Prospect Square area of the U.S. Army Yuma Proving Ground (YPG), Yuma, AZ, was featured as The IMAGE Society's May 2016 Image of the Month. The 2 cm per pixel imagery of the Prospect Square area was captured by MetaVR's small UAV.
  • May 2016, MetaVR technology is featured in the article "Jumping JTACs," which starts on page 8 of the May-June 2016 issue of Military Training and Simulation News. The article describes MetaVR visuals and 3D content in theRoyal Air Force Joint Forward Air Control Training and Standardisation Unit (JFACTSU), the recent installation of Battlepace Simulations and MetaVR's JTAC simulators in two classrooms at the SOTACC facility at the US Army's Yuma Proving Ground, the AJTS at the JTAC schoolhouse at Nellis AFB, and the recent installation of UAE Presidential Guard Joint Fires Training System Phase I. The article "Model Mania" on p. 32, about the importance of the high quality 3D modeling (both models and terrain) in virtual training, includes an example of VRSG's dynamic cratering on the company's 2 cm Yuma Proving Ground terrain delivered to the SOTACC facility.
  • May 2016, Military Simulation and Training, use of MetaVR visuals and 3D content in Close Air Solutions' iCASS simulator at the Royal Air Force Joint Forward Air Control Training and Standardisation Unit (JFACTSU) is in the article "Learning and Unlearning" on JTAC training in the UK.
  • May 2016, MetaVR's news of USAF's acquisition of additional 88 new VRSG licenses for A-10 Full Mission Trainers is on page 2 of the May 2016 issue of Military Training International. In addition, MetaVR is featured in the article "Better IG," which starts on page 21, about the role of image generation technology to meet increasing demand for simulation training for the warfighter.
  • April 2016, MetaVR is featured in Military Training International, in the article "Training Surge" about the increased demand for UAS training.
  • March 2016, MetaVR is included in two articles in Military Simulation and Training. The I/ITSEC 2015 wrap-up article on page 22 mentions the demo in MetaVR's booth of JTAC training conducted by Close Air Solutions, on MetaVR and Battlespace Simulation's (BSI's) accredited JTAC desktop simulation system and features a screenshot from the VRSG amphibious operations demo that ran in the booth during I/ITSEC. The news brief on page 28 describes the recent installation of two JTAC classrooms at the the Special Operations Terminal Attack Controller Course (SOTACC) facility at the U.S. Army Yuma Proving Ground, which use MetaVR and BSI's accredited JTAC desktop simulators. Lastly, on page 27 is a news brief about the U.S. Air Force Material Command's award of the JTC TRS contract to QuantaDyn for their JTAC training system, which features MetaVR visuals.
  • March 2016, MetaVR is featured in Military Training International, in the articles "Dimension Times Three" about modeling and simulation (p. 14), "Closer to the Source" about embedded systems (p. 25), and in a news brief under Program Highlights (page 5) about MetaVR visuals in the classroom installation of JTAC training simulators at the Special Operations Terminal Attack Controller Course (SOTACC) facility at the U.S. Army Yuma Proving Ground.
  • February 2016, news of MetaVR VRSG chosen as the IG for the USAF JTC TRS is being reported by various news sites, such as Airforce-Technology.com, ASD News, Halldale Media, Military Technology, Military Training International, and Shephard Media.
  • December 29, 2015, a news brief from Shephard Media, reports on Battlespace Simulation's (BSI's) recent installation of 2 classrooms with JTAC desktop training simulators at the Special Operations Terminal Attack Controller Course (SOTACC) facility at the U.S. Army Yuma Proving Ground, Yuma, Arizona. The desktop JTAC simulators, which feature MetaVR and BSI software, replace the facility's call for fire trainer (CFFT) simulators.
  • December 18, 2015, Military Simulation and Training reported news about MetaVR's visuals in Battlespace Simulation's (BSI's) recent installation of 2 classrooms with JTAC desktop training simulators at the Special Operations Terminal Attack Controller Course (SOTACC) facility, Yuma, Arizona. The desktop JTAC simulators feature MetaVR and BSI software.
  • December 11, 2015, AVT Simulation announces recent delivery of enhancement upgrades to the Naval Air Warfare Center Training Systems Division (NAWCTSD) visual/aero assessment system. The modernized, integrated visual/aero testing suite that supports research for aerial refueling training includes 4 new MetaVR VRSG channels, CONUS++ virtual terrain, and MetaVR aerial refueling models. A news brief from Shephard Media also reported on this delivery.
  • December 4, 2015, Air National Guard news item report on the Airmen from the 146th Air Support Operations Squadron at Will Rogers Air National Guard Base, OK, remotely took part in the the ANG DTOC's Air National Guard Advanced Joint Tactical Air Control Training Simulator long haul demonstration at I/ITSEC 2015, in Orlando FL. The demonstration exercise connected service members from Iowa and Florida in a close air support simulated mission.
  • December 2, 2015, the I/ITSEC 2015 Show Daily, page 26, reports on MetaVR's selection as the IG provider, through its relationship with STRAFE Services, for multiple Joint Fires Collective Unit Training Solutions (CUTS) classroom simulation systems for the UAE Presidential Guard Insitute.
  • December 1, 2015, a news brief from Halldale's MS&T reports on the selection of MetaVR as the IG provider for multiple Joint Fires classroom simulation systems for the UAE Presidential Guard Insitute.
  • December 1, 2015, an I/ITSEC 2015 report from Shephard Media describes the public debut of MetaVR's business partner ZedaSoft's Mockingbird RPA Mission Systems Console Simulator, which uses MetaVR visuals. The simulator consists of a simulated ground control operator station and reconfigurable RPA platforms.
  • December 1, 2015, Military Technology reported from I/ITSEC 2015 on MetaVR as the selected IG provider for multiple Collective Unit Training Solutions (CUTS) classrooms simulation systems for the UAE Joint Fires training programme.
  • November 10, 2015, ABC affiliate WCVB in Boston, MA, aired a segment "Thank You, World War II Vets" on "Chronicle,"featuring Honor Flight New England's trip last May to bring WWII veterans to visit the war memorials in Washington, D.C. (MetaVR co-sponsored this trip, and a member of MetaVR traveled with the veterans.)
  • November 8, 2015, the 103rd Airlift Wing at Bradley Air National Guard Base, East Granby, CT, posted a video of their recently installed C-130H2 Multi-Mission Crew Trainer (MMCT), which has MetaVR visuals.
  • October 2015, MetaVR is featured in two articles in Military Training Technology. "Image Generators Bring New Realism," which starts on page 8, describes use of VRSG in various UAV and JTAC training programs. "Training for Close Air Support, which starts on page 11 provides an in-depth look at at MetaVR visuals, coupled with BSI MACE in JTAC simulators such as AAJTS, iCASS, NAS Fallon's CAVE, and desktop JTAC trainers.
  • October 8, 2015, A news brief on from 182nd Airlift Wing Public Affairs, "Battlefield Airmen unveil combat simulator," describes the newly installed Air National Guard Advanced Joint Terminal Attack Controller Training System at the 182nd Airlift Wing and 169th Air Support Operations Squadron facility in Peoria, IL. Although not mentioned in the article, MetaVR visuals are used in the AAJTS immersive dome simulator.
  • October 5, 2015, the Peoria JournalStar reports in "High-tech simulator gives 182nd Airlift Wing a big lift, support from lawmakers" on the growing importance of military simulation training as the Air National Guard Advanced Joint Terminal Attack Controller Training System is unveiled at the 182nd Airlift Wing and 169th Air Support Operations Squadron facility in Peoria, IL. Although not mentioned in the article or accompanying video, MetaVR visuals are used in the AAJTS.
  • October 4, 2015, the Peoria JournalStar reports in "Air Guard unveils new training system simulator" on the ribbon-cutting of the newly installed Air National Guard Advanced Joint Terminal Attack Controller Training System at the 169th Air Support Operations Squadron, Illinois Air National Guard, Peoria, IL. Although not mentioned in the article or accompanying video, MetaVR visuals are used in the AAJTS.
  • September 2015, MetaVR is featured in Military Training Technology's 2015 selection of Top 100 Simulation and Training Companies, published in the magazine's September 2015 issue. MetaVR's award for "Best Programs" marks the company's 13th year of winning a Top Simulation Company award from the publication. This issue also includes a news brief on page 4 about MetaVR visuals sold to F2si for the production of eight UH-72A Lakota Synthetic Flight Training Systems for the Army National Guard.
  • September 1, 2015, a news segment (video) from WMFD of Mansfield, OH, reports on the use of the new C-130 Multi-Mission Crew Trainer (MMCT) at the air base of the Ohio Air National Guard's 179th Airlift Wing in Mansfield. The MMCT uses MetaVR visuals.
  • August 21, 2015, MetaVR VRSG is mentioned in the article "DSEI 2015 raises profile of aerospace" posted on the ADVANCE publication website. The article highlights several upcoming demos slated for DSEI, including Close Air Solutions' iCASS JTAC simulation system, which uses MetaVR's terrain and 3D content.
  • August 2015, MetaVR's co-founder and CEO W. Garth Smith is featured in an industry interview in the August issue of Military Training Technology.
  • August 2015, the Military Simulation and Training (MS&T) article "Show Report: ITEC 2015" on page 30 mentions MetaVR's technology in a description of the demos in Close Air Solutions' booth.
  • July 7, 2015, Zedasoft's press release about the delivery of its new RPA simulator to the USAF Test Pilot School at Edwards Air Force Base mentions that the simulator uses VRSG to provide the simulated sensor views. The new RPA simulator, Mockingbird, interoperates with the School's Avionics Familiarization Simulator, which was also developed by ZedaSoft with MetaVR visuals. This news was published by Halldale Media on July 8.
  • June 2015, the article "Geospatial Data Challenge" on page 12 of the June 2015 issue of Geospatial Intelligence Forum discusses the recent transition of MetaVR's products to 64-bit architecture, driven in part by the need to process and visualize large amounts of sub-inch resolution geospecific synthetic terrain. The article, which includes remarks from MetaVR's Scott Davidson, describes the challenge of handling the increasingly vast amounts of imagery collected by the company's remote-controlled aircraft as the imagery, and the terrain compiled from the imagery, demanded larger amounts of virtual and physical memory than is possible on 32-bit applications.
  • June 2015, MetaVR's W. Garth Smith is part of a set of industry interviews in the June 2015 issue of Military Technology. The article focuses on how companies are handling the decline of military budgets.
  • June 1, 2015, MetaVR visuals are featured in Omnifinity's video of highlights from their ITEC 2015 demo collaboration with Close Air Solutions. The video features VRSG rendering a Close Air Solutions joint fires scenario (which takes place on MetaVR's Kismayo terrain) in the iCASS JTAC training dome system, cockpit flight simulator, and in the Occulus Rift HMD worn by dismounted soldier on the Omnideck 6.
  • May 2015, Military Training and Simulation News in its ITEC 2015 roundup, the magazine proclaimed Close Air Solutions' booth featuring a joint fires training scenario on their iCASS, with MetaVR visuals and Kismayo database, as the highlight of the show. In "Queen of the Skies," MetaVR was among the companies described as having technology used in UAV operator simulation training.
  • May 6, 2015, a news brief from Hancock Field Air National Guard Base, Syracuse, N.Y. describes training of the 274th Air Support Operation Squadron (ASOS) on the newly installed AATJS JTAC dome trainer. Although not mentioned, MetaVR visuals are used in the AAJTS.
  • May 2, 2015, MetaVR is featured in the article ITEC: Coalition of Firms Spotlights Immersion" in the May 2, 2015, issue of Defense News. The article describes Close Air Solutions' booth at ITEC 2015 in which several business partners, including MetaVR and BattleSpace Simulations, collaborated with Close Air Solutions on close air support training exercises on their new iCASS JTAC training simulator. One training demo extended to Omnifinity's adjacent booth to include a complex integrated training scenario with a dismounted soldier on the OmniDeck 6 omnidirectional motorized treadmill (wearing an Oculus Rift HMD featuring VRSG).
  • May 1, 2015, a MetaVR VRSG screenshot from one of two virtual target ranges on the Fallon Range Training Complex (FRTC) is featured as The IMAGE Society's May 2015 Image of the Month. The 2 cm per pixel imagery of the range was captured by MetaVR's portable UAV, MetaVRC, and the terrain was delivered to Naval Air Station (NAS) Fallon, Nevada as part of a simulation training technology upgrade.
  • May 2015, use of MetaVR visuals in UAS training is featured in the article "Diverse Tools Aid UAS Training" in the May 2015 issue of Military Training Technology.
  • March 30, 2015, in partnership with Close Air Solutions, Selex ES has announced the acceptance of the iCASS training system by the Joint Forward Air Control Training and Standardisation Unit (JFACTSU) of the UK Ministry of Defence. The recently installed Immersive Close Air Support Simulator (iCASS) system is a Forward Air Control / JTAC simulation training system providing a high-fidelity, immersive training environment. The iCASS system uses MetaVR visuals and 3D content, and computer generated/semi-automated forces and threat generation from Battlespace Simulations' Modern Combat Environment (MACE).
  • March/April 2015, the value of training on one-inch resolution geospecific synthetic terrain built with imagery collected by the company's MetaVRC portable UAV is the subject of an article "3D Terrain Adds to Training Realism" on page 11 of the March/April 2015 issue of Geospatial Intelligence Forum.
  • March 2015, use of MetaVR visuals in the US Army's Universal Ground Control Station for UAS training is featured in the article "Embedded in Training" in Miltary Training Technology. Starting on page 19, the article describes how VRSG is used for simulating the sensor camera payload in training operators of the Shadow, Grey Eagle and Hunter UASs.
  • March 2015, MetaVR is cited in Military Simulation and Training's March 2015 issue in a news wrap-up of I/ITSEC 2014. The article's description of the Omnifinty OmniDeck 6's use of VRSG to drive visuals in the system's Oculus Rift HMD, which was demonstrated in MetaVR's booth at the show.
  • January 2015, Military Technology, MetaVR is featured in a news brief about the recent sale of 300 new VRSG licenses to US Army for its ongoing use of MetaVR visuals for UAS training.
  • December 4, 2014, the I/ITSEC 2014 video of the interview with Sony about its new GTZ1 4K Ultra-Short Throw laser projector features MetaVR visuals and terrain of the Air National Guard airfield at Burlington VT Airport.
  • December 3, 2014, Military Technology's blog post "I/ITSEC 2014: MetaVR – Realism Inch by Inch" reports on MetaVR's 1 inch resolution terrain created with 1 inch resolution imagery captured by the MetaVRC remote controlled aircraft.
  • December 2, 2014, the Ohio National Guard's December 2014 alumni newsletter reports on the delivery of the Multi Mission Crew Trainer (MMCT) to the Ohio Air National Guard at Mansfield, OH. Although not mentioned, this high fidelity C-130 flight simulator uses MetaVR visuals.
  • December 2, 2014, the I/ITSEC 2014 video of an interview with Omnifinity about the Omnideck features MetaVR visuals in the projected view of VRSG in the Oculus Rift.
  • December 2, 2014, the I/ITSEC'14 ShowDaily issue for Tuesday December 2, 2014 reports on MetaVR's 1 inch resolution terrain created with 1 inch resolution imagery captured by the MetaVRC small UAS and demonstrated in MetaVR's booth, in the article "MetaVR Demonstrates Integrated Simulation Capabilities" on page 20.
  • December 2, 2014, Military Technology's blog post "I/ITSEC 2014: ZedaSoft Upgrades USAF Avionics Simulator" reports on ZedaSoft's recent contract to provide a mission console for Remotely Piloted Aircraft (RPA) for the US Air Force Test Pilot School Avionics Familiarization Simulator at Edwards Air Force Base. The simulator, built by ZedaSoft and installed at the USAF Test Pilot School in 2007, uses MetaVR visuals.
  • December 1, 2014, the I/ITSEC'14 ShowDaily issue for Monday December 1, 2014 reports in the article "UK Orders JTAC Simulator" on page 30 that Close Air Solutions' new Immersive Close Air Support Simulator (iCASS), which uses MetaVR's visuals, was recently selected by the Joint Forward Air Control Training and Standardisation Unit (JFACTSU), UK Ministry of Defense, for their Forward Air Control training requirement at the Royal Air Force Station Leeming, North Yorkshire, England.
  • December 2014, the MetaVR's lead software engineer Phil Winston was one of several industry vendors in the training and simulation market interviewed in the article "Seeing Clearly with Advanced Displays" on page 6 of the December 2014 issue of Military Training and Technology.
  • December 2014, Military Simulation & Training (MS&T), use of MetaVR visuals in the U.S. Army's UAS training in the Universal Ground Control Station is featured in the article "UAS Training 2.0."
  • November 20, 2014, Omnifinity's product launch video of the Omnideck 6 features MetaVR VRSG and geospecifc virtual Afghanistan terrain in the projected view (starting at 0:09) and in the Oculus Rift view (starting at 0:29).
  • November 4, 2014, the Mansfield News Journal reports in the article "C-130 flight simulator arrives at 179th" the delivery of the Multi Mission Crew Trainer (MMCT) to the Ohio Air National Guard at Mansfield, OH. Although not mentioned, the high fidelity C-130 flight simulator uses MetaVR visuals.
  • November 2, 2014, The newly delivered C-130 Multi-Mission Crew Trainer (MMCT) to the Ohio Air National Guard at Mansfield, OH, is described in the article "179th Airlift Wing's acquisition of MMCT just 'tip of the iceberg'." Although not mentioned in the article, MetaVR visuals are used in the MMCT flight simulator.
  • October 2014, MetaVR's high-resolution virtual MOUT sites are described in the October 2014 issue of Military Training Technology, in the article Training for the City." The article focuses on the U.S. military's investment in physical facilities and virtual systems to allow warfighters to hone their urban operating skills in realistic settings before deployment. Comments from MetaVR's GIS analyst, Kristin Blier, describe how MetaVR's virtual MOUT sites are used in simulated exercises on a range of traning equipment, and cites the company's new urban training database of Kismayo, Somalia, as an example of how the company builds high-resolution geospecific 3D culture replicas of urban sites.
  • October 2014, MetaVR's co-founder and CEO W. Garth Smith is featured in an industry interview in Ground Combat and Tactical ISR's October 2014 issue.
  • September 2014, MetaVR is featured in Military Training Technology's 2014 selection of Top 100 Simulation and Training Companies, published in the magazine's September 2014 issue. MetaVR's award for "Innovation" marks the company's 12th year of winning a Top Simulation Company award from the publication. This issue also includes an industry interview with MetaVR's co-founder and CTO Richard Rybacki.
  • September 25, 2014, Halldale Group news brief on Close Air Solutions's participation at NATO Exercise Ample Strike 2014, mentions MetaVR. MetaVR visual and terrain are used in Close Air Solutions' new, immersive Close Air Support Simulator (iCASS).
  • September 24, 2014 MetaVR is mentioned in IHS Jane's 360 news brief about business partner Close Air Solutions at NATO Exercise Ample Strike 2014, held in September, 2014 at Namest Air Base, Czech Republic. Close Air Solutions' new, immersive Close Air Support Simulator (iCASS), which is an entry-level NATO-accreditable JTAC/FAC training simulator with a 3-meter dome, uses MetaVR's visuals and terrain.
  • July/August 2014 issue of C4ISR and Networks magazine, MetaVR VRSG is shown in an image of Vehicle Control Station-4586 (VCS-4586) software from Lockheed Martin CDL Systems accompanying the article "DoD wants plug-and-play UAS." The article describes how plug-and-play with NATO STANAG 4586 could be the key to a DoD effort designed to set common technical guidelines for UAS control systems and the software programs that drive them. Lockheed Martin CDL Systems uses MetaVR visuals to simulate the UAV payload video stream in its VCS-4586 software ground control operator software for the Shadow, Hunter and Gray Eagle UAVs, now in daily use with forward-deployed units of the Army.
  • July 2014, a news brief in Military Training Technology's July 2014 issue features the Air National Guard Advanced Joint Terminal Attack Controller Training System (AAJTS), which uses MetaVR visuals, terrain, and models.
  • June 19, 2014, WATD radio station article "Honor Flight New England Sends Over 60 WWII Veterans to Washington D.C." describes the Honor Flight New England chartered flight to Washington D.C. on May 18, 2014, sponsored by MetaVR. The station accompanied the veterans on the trip.
  • May 20, 2014, ABC affliliate WGGB TV in Springfield, MA, aired the news segment "Honor Flight Recognizes Local Vets, ‘The Greatest Generation’ in D.C." The feature highlighted the May 18, 2014, chartered flight of Honor Flight New England, which took more than 60 WWII veterans to visit the war memorials in Washington D.C. MetaVR sponsored this Honor Flight New England event. WGGB's follow-on coverage of the visit aired on May 21, 2014, in the segment "Honor Flight: A Touching Mail Call for Holyoke Veteran."
  • May 2014, video from the Bold Quest 14.2 coalition exercises features footage starting at 2:38 of JTAC simulator training with members of German Air Force in the Air National Guard Advanced Joint Terminal Attack Controller Training System (AAJTS) and an interview about the AAJTS with Kevin Seavey, Joint Staff J6 support and coordinator of the live-virtual simulation exercises. MetaVR visuals, terrain, and entity models were used in the AAJTS during the live/virtual interoperability exercise conducted at Holloman Air Force Base May 5-12, and were also used in a participating F-16 simulator that was running the software of MetaVR's business partner Zedasoft. Still images of the AAJTS at the event can be found here, here, and here.
  • May 19, 2014, the WSJ's Digits technology blog quotes MetaVR's W.G. Smith in the article, "Virtual-Reality Company Survios Gets $4 Million in Venture Funding" in a discussion on the resurgence of attention and money flowing into virtual reality technologies. 
  • May 17, 2014, MetaVR's sponsorship of the Honor Flight New England chartered flight to Washington D.C. to take WWII veterans to see the war memorials on May 19, 2014, is mentioned in the Patriot Ledger in the article "World War II vets from Weymouth going on D.C. trip."
  • May 2014, the use of two key features of MetaVR VRSG in UAS simulation training is reported by Military Technology, in "MetaVR Provides Excellent UAS Simulation Training Software" published in the Unmanned Systems Special Issue, May 2014, The article describes VRSG's physics-based IR simulation capability and new VRSG Scenario Editor, and how they are used in both military and non-military training.
  • May 12, 2014, the Air Force Magazine's daily news includes "The Cone of Combat," which reports that Oklahoma air guardsmen started their training on the Air National Guard Advanced Joint Terminal Attack Controller Training System (AAJTS) on May 7. The JTAC training system, which was installed at Will Rogers Air National Guard Base in Oklahoma City on April 21, 2014, is the first operational AAJTS in the U.S.
  • May 7, 2014, The OK Air National Guard reports that its 146th Air Support Operations Squadron at Will Rogers Air National Guard Base in Oklahoma City recently started training on the Air National Guard Advanced Joint Terminal Attack Controller Training System (AAJTS), which was installed on April 21, 2014. This JTAC simulation system, which uses MetaVR visuals, terrain and models, is the first operational AAJTS in the U.S.
  • May 2014, a news brief about the release of MetaVR VRSG version 5.9 appears in the "Seen and Heard" section on page 46 of the May 2014 issue of Military Simulation and Training.
  • April 2014, MetaVR visuals and Afghanistan terrain are shown in the video and images that accompany the announcement of the April 21, 2014, unveiling of the Oklahoma Air National Guard's Air National Guard Advanced Joint Terminal Attack Controller Training System (AAJTS) at the Will Rogers Air National Guard Base in Oklahoma City. This JTAC simulation system, which uses MetaVR visuals, terrain and models, is the first operational AAJTS in the U.S.
  • April 2014, MetaVR's technologies and products offerings are described in in the April 2014 issue of Geospatial Intelligence Forum in the article "Game On For GEOINT." The article, which includes observations from MetaVR's GIS analyst, Kristin Blier, focuses on the benefits of the synergy of technology advances that are bringing the worlds of geospatial intelligence/GIS and electronic gaming closer together in simulated virtual environments used for location-based training and intelligence analysis.
  • April 2014, Immersive Display Solutions is featured in the Image Society's Image of the Month. The image is of Immersive Display's JTAC MiniDome which includes MetaVR's visuals and Afghanistan 3D terrain.
  • April 2014, MetaVR VRSG's physics-based sensor capabilities and the company's aerial imagery collection small UAS for capturing 1-inch terrain source imagery are discussed in the April 2014 issue of Military Training Technology in the article "Unmanned Aerial Vehicles." The article also discusses AAI's Shadow Crew Trainer, and Aerosonde and Grey Eagle training simulators at Ft. Huachuca, AZ which although not mentioned, use MetaVR's visuals.
  • February 2014, FAAC Inc.'s video Air Refueling: Boom Operator Simulator System (BOSS) shows the simulator's use of MetaVR VRSG and terrain.
  • February 2014, Military Simulation and Training's report on I/ITSEC 2013 in its February 2014 issue describes the US Air National Guard's demonstration of its AAJTS training dome (which uses MetaVR visuals) as well as the demo in MetaVR's booth of the company's new aerial imagery collection small UAS and the 1-inch imagery it collects for producing ultra high-resolution 3D terrain.
  • February 2014, MetaVR is featured in the article "Image Generation" in the February 2014 issue of Military Training Technology. The article surveys the technology advances of some IG vendors, and describes MetaVR's new geospecific Kismayo 3D terrain for urban training and its new capability to collect 1-inch aerial imagery for compiling ultra high-resolution 3D terrain in the context of how an IG is as good as the content with which it is supplied.
  • February 2014, MetaVR's new small UAS for collecting 1 inch aerial source imagery for generating 3D terrain is discussed in Geospatial Intelligence Forum in the article "Geographic Intelligence Software." The article, which focuses on companies offering Esri ArcGIS-based software for intelligence and related missions, also describes MetaVR's Terrain Tools for Esri ArcGIS plugin.
  • December 2013, MetaVR's new aerial imagery collection small UAS, demonstrated in MetaVR's booth at I/ITSEC 2013, was described on page 26 of the I/ITSEC'13 ShowDaily issue for Tuesday December 3, 2013.
  • December 2013, a news brief about MetaVR visuals in the AAJTS training dome at the Ramstein Rover FAC/ JTAC exercise in September is on page 4 of the December 2013 issue of Military Training Technology. The article "Urban Operations" includes a description of MetaVR's Aberdeen Test Center (ATC) virtual terrain which features a high-resolution inset of ATC’s MOUT site at the Aberdeen Proving Ground, MD. Page 44 carries an industry interview with MetaVR's W. Garth Smith.
  • December 2013, use of MetaVR visuals in Textron AirLand's new Scorpion aircraft simulator is reported in Military Simulation and Training.
  • December 2013, MetaVR visuals in the AAJTS training dome at the Ramstein Rover exercise in September was reported in Military Technology. Also in the issue is a brief interview with MetaVR's W. Garth Smith as part of set of interviews with industry vendors in the training and simulation market.
  • October 2013, MetaVR visuals and terrain generation tools are featured in a paper on a synthetic vision system (SVS) presented by William J. McDevitt III at the IEEE/AIAA 32nd 32nd Digital Avionics Systems Conference, held in Syracuse, NY, October 6-10, 2013. McDevitt's paper, "The Last 200 Feet - A low-cost approach to landing aircraft in zero-zero conditions," which won the Best of Track against 27 other papers, proposes a reduced-cost SVS for general aviation and documents the testing of this system under Visual Flight Rules conditions in order to quantify the achievable accuracy and characterize feasibility of the concept. The system uses MetaVR VRSG as the render engine of the SVS on a Microsoft Windows-based tablet computer.
  • October 2013, MetaVR is featured in two articles in Tactical ISR magazine. The article "Training the UAS Operator" describes how the new VRSG Scenario Editor can be used to create complex tactical training scenarios that enable operatior trainees to track anything from antiaircraft guns shooting tracer rounds, to pattern of life activity such as traffic moving on city streets. MetaVR's W. Garth Smith is featured in the Industry Interview.
  • October 2013, MetaVR's new VRSG Scenario Editor is described in Military Training Technology October 2013 issue in the news item "Create and Edit Scenarios" in the Data Packets section on page 15.
  • September 20, 2013, video footage featuring hightllights from the 135th NGAUS 2013 Conference and Exhibition, posted by ABC affiliate KITV in Hawaii, includes a clip of the Textron AirLand’s Scorpion™ Concept Demonstration simulator, which was developed by ZedaSoft and uses MetaVR visuals. The simulator is shown in the video starting at 1:15.
  • September 2013, MetaVR is featured in Military Training Technology's 2013 selection of Top 100 Simulation and Training Companies. MetaVR's award for "Innovation" marks the company's 11th year of winning a Top Simulation Company award from the publication. Military Training Technology gave the awards at I/ITSEC 2013.
  • August 2013, MetaVR visuals and terrain are included in the NASA STI paper "Single Pilot Workload Management in Entry Level Jets" authored by members of NASA Ames Research Center and the FAA Flight Deck Human Factors Research Laboratory. The exploratory study examines task and and workload management and automation use by single pilots in very light jets (VLJs). MetaVR VRSG was used for synthetic vision in the Cessna Citation 510 Mustang flight simulator used in the study. The study explores questions such as how automation and advanced technologies help or hinder single jet pilots in their workload management.
  • May-June 2013, MetaVR visuals are mentioned in the article "Integrated Training - Czech Style" in Vol.15, issue 3, 2013 of Military Training and Simulation New (MT&SN). Starting on page 24, the article focuses on the training technologies used by the Czech Army at the Center of Simulation Training and Technologies (CSTT) at Vyskov. The article describes VR Group's BMP2 vehicle simulators and reconfigurable simulators (training systems that can simulate platforms varying from armored ground vehicles to helicopters) used at CSTT and mentions that VR Group's simulators use MetaVR visuals.
  • May 2013, The use of MetaVR VRSG in Manned-Unmanned (MUM) system technology in the Kiowa Warrior OH58 simulator at the Bell Helicopter MUMO Capability Development Laboratory in Huntsville, AL, is mentioned in "Adaptive Distributed Aviation Asset Optimization for Operational Effectiveness" presented by Bell Helicopter and Veloxiti at AHS International's 69th Annual Forum and Technology Display, May 21-23, 2013, in Phoenix, AZ. The paper describes the use of an intelligent agent associate (IAA) for management of distributed aviation assets during man-in-the-loop experimentation and evaluation for warfighter net-centric operations. Bell Helicopter and Applied Systems Intelligence (now Veloxiti)are integrating a collaborative adaptive tasking system (CATS) into a full mission simulation evaluation environment in the Bell Helicopter MUMO lab.
  • May 23, 2013, the Honor Flight New England trip to Washington DC taken by 61 veterans to visit the war memorials on May 18, 2013, funded by MetaVR, was featured in the May 23, 2013 issue of the Sudbury (MA) Town Crier.
  • May 2013, Training and Simulation Journal (TSJ), a VRSG screen capture showing MetaVR's Grey Eagle UAS model in flight over the company's Afghanistan 3D terrain was featured on the cover of the ITEC 2013 issue. The cover article describes UAS simulation training at Fort Huachuca, AZ. Although not mentioned, MetaVR visuals are used in the Shadow, Grey Eagle, and Hunter UAS simulators at that facility.
  • April 2013, MetaVR visuals are described in the article "Image Generators: Successful Training Through Virtual Reality" in the April 2013 issue of Military Training Technology. Included in the article, starting on page 20, is the use of VRSG in desktop and dome configurations to simulate the functionality needed for JTAC warfighter training in close air support (CAS) exercises.
  • March 26, 2013, use of VRSG at Embry-Riddle Aeronautical University's (ERAU's) new UAS simulation and training lab at its Prescott, AZ, campus, is described in the school's Horizon newspaper, in the article "Student Represents University in UAS Industry." The article profiles Skylar Sanders, a Yellow Ribbon student at ERAU, and his work on the UAS simulator at Prescott's simulation lab, his internship at MetaVR, and his presence at I/ITSEC 2012, where he represented Embry-Riddle and its UAS program.
  • March 2013, recent sales of MetaVR's JTAC simulator, which was demonstrated at I/ITSEC'12 and developed jointly with business partner Battlespace Simulations, is noted in the I/ITSEC roundup in the Issue 1, 2013 issue of Military Simulation and Training. The article mentions the sale of 14 JTAC simulators, to Air Force Special Operations Command (AFSOC) and Air Combat Command (ACC).
  • March 2013, Journal of Cognitive Engineering and Decision Making, in the article "System Dynamics Modeling of Sensory-Driven Decision Priming," MetaVR VRSG is cited as the IG used in the simulator for the authors' empirical study on decision priming.
  • February 2013, use of MetaVR visuals in UAS training is described in the article "UAS Training: Maintaining High Readiness Levels Among UAS Operators" in the February 2013 issue of Military Training Technology. Included in the article is use of VRSG at the UAV schoolhouse at Ft. Huachuca, in the Army's new Universal Mission Simulator and Training Aids, Devices, Simulators, and Simulations (TADSS) training suite, in AAI's Shadow Crew Trainer and Universal Ground Control Station, and in the newly opened Manned Unmanned Operations Capability Development Lab in Huntsville, AL.
  • December 2102, video clip from I/ITSEC 2012 of Pathfinder Systems' demonstration (Booth #2913) of their helicopter door gunnery simulator, featuing MetaVR visuals. The demo simulator is based on Pathfinder Systems’ mobile trainer for the UH-60 and CH-47 aircraft, which interoperates with the Army’s Aviation Combined Arms Tactical Trainer (AVCATT), full-flight simulator for gunnery, crew coordination, and sling load training, updated with two MetaVR VRSG channels and Battlespace Simulations Modern Air Combat Environment (MACE).
  • December 2102, highlights from demos conducted in MetaVR's booth at I/ITSEC 2012, including the accredited JTAC simulator demonstrated by MetaVR, Battlespace Simulations, and Immersive Display Solutions were described on page 10 of the I/ITSEC Show Daily Tuesday December 4, 2012 issue.
  • December 2012, the US Army's recent acquisition of 126 VRSG licenses for use in its new Universal Mission Simulators for UAS training described on page 7 of the December 2012 issue of Military Training Technology. On page 27, MetaVR is cited in the news brief that described Simthetiq's delivery of geo-specific airfield databases to the Federal Aviation Administration (FAA) for use in two of its out-the-window general aviation flight simulators, which use MetaVR visuals in synthetic vision research.
  • December 2012, Military Technology, news about the MetaVR/BSI JTAC simulator, granted accreditation by the Joint Fire Support Executive Steering Committee in June 2012 is reported in the Simulation and Training News section on page 72. Elsewhere in the section, on page 74, the US Army's recent acquisition of 126 VRSG licenses for use in its new Universal Mission Simulators for UAS training is reported. An interview with MetaVR's W. Garth Smith is included on page 39 in a set of short interviews with simulation and traniing companies about how they remain cost-effective and sustainable in these times of declining military budgets.
  • December 2012, the I/ITSEC 2012 issue of Training and Simulation Journal (TSJ) mentions MetaVR's JTAC simulator and VRSG Scenario Editor demos in its article "I/ITSEC Spotlight: Industry Offers Training Tools for Postwar World of Tight Budgets."
  • December 2012, Tactical ISR Technology, news about recent sales of MetaVR visuals used in several UAS training programs: Shadow Crew Trainer, Embry Riddle Prescott Campus' new UAS lab, and Sandia Research Corp.'s human factors research on human performance in missions involving UAVs.
  • November 26, 2012, Defense News, a news brief on the recent $1.8 million sale of 14 JTAC Immersive Systems, the accredited JTAC simulators (a collaborative effort of MetaVR, Battlespace Simulations and Immersive Display Solutions), to AFSOC and the ACC was reported on page 19.
  • October 2012, MetaVR visuals in AAI's Shadow Crew Trainer for UAS operator simulation training is mentioned in the article "Class Acts" in the October/November 2012 issue of Shephard Unmanned Vehicles magazine. The article describes how as the role of military UAVs expands, the importance of training solutions that extract maximum capability from these valuable assets increases.
  • October 2012, Military Training Technology, MetaVR is featured in the magazine's annual selection of Top 100 Simulation and Training Companies. Published in the magazine's October 2012 issue, MetaVR's award for "Innovation" marks the company's tenth year winning an award from the publication.
  • August 2012, issue 4 of Military Simulation and Training, MetaVR is featured in the article "Technology and Beyond" which surveys visualization developments in the military simulation market. Discussion about MetaVR's visuals focuses on the challenges of UAS simulation that MetaVR's technology strives to meet and its increased market share as embedded visualization software in UAS ground control stations.
  • August 2012, in Military Training Technology, use of MetaVR VRSG in UAS operator simulation training is mentioned in the article "Training Unmanned Birds"in the August 2012 issue. The article, which features on page 7 a composite of two VRSG screenshots of MetaVR's Shadow IE and Grey Eagle entity models in flight over the company's Afghanistan terrain, also describes the UAS training conducted at Ft. Huachuca; although that description does not specifically mention MetaVR, the UAS schoolhouse at Ft. Huachuca has used MetaVR visuals in its ground control station simulators for a number of years. Elsewhere in the magazine, MetaVR's recent sales of over 60 VRSG licenses for UAS training to AAI Corp., Sandia Research, and Embry Riddle Aeronautical University are cited in the Program Highlights section on page 4.
  • July 2012, issue 3 of Military Simulation and Training use of MetaVR's visuals in Sandia Research's SimSystems is mentioned in the article "UAS, Human Factors, and the NAS." On page 20, the article describes the use of SimSystem to research and measure the effectiveness of UAS crew behavior thru various simulated scenarios. An accompanying article "AFRL UAS HF Research" on page 19, describes the UAS human factors research of another MetaVR customer, AFRL Warfighter Readiness Research Division. Also, MetaVR's recent sales of over 60 VRSG licenses for UAS training to AAI Corp., Sandia Research, and Embry Riddle Aeronautical University are cited in the "UAS Training" section of "Seen and Heard" on page 29.
  • May 2012, MetaVR is featured in the article "Fit, Yet Lean" in issue 2 of Military Simulation and Training. Starting on page 8, the article discusses the US military's adjusted training policies in the face of a changing defense strategy and decreased budget, and how such changes affect the strategies of simulation and training companies. MetaVR is also mentioned in the Partners section as a Scalable Display Technologies partner.
  • April 2012, MetaVR visuals are featured in the WTTG Fox Affiliate video clip of Lockheed Martin's F-22 Raptor Cockpit Demonstrator at the second annual USA Science and Engineering Festival held at the Walter E. Washington Convention Center April 28 - 29, 2012.
  • February 2012, in Military Training Technology, starting on page 10 of the February 2012 issue, MetaVR's business partner Battlespace Simulations (BSI) is featured in the article "Radar Operator Training." Described in the article is BSI's Modern Air Combat Environment (MACE), which uses MetaVR visuals for its 3D view. MACE can simulate an entire Integrated Air Defense System including early warning, acquisition, height finding and target tracking radar systems. The radar component of MACE can analyze line-of-sight factors and account for terrain that can block radar.
  • February 2012, Military Technology, use of MetaVR's visuals in fixed-wing simulation programs is featured in the Industrial Focus section on page 8. The article "MetaVR's Visualization Systems Play a Vital Role in Training" describes the A-10 and F-16 training programs that use MetaVR VRSG in their simulators.
  • December 2011, in an NTSA video clip from I/ITSEC 2011 of the booth of MetaVR's business partner Zedasoft. Although not mentioned by name, MetaVR visuals were featured in Zedasoft's cockpit simulators including the Portable Dome Reconfigurable System demonstrated in the video,which replicated the F-16 ACAT system delivered to Lockheed Martin in October 2011.
  • December 2011, in an NTSA video clip from I/ITSEC 2011 of the booth of MetaVR's business partner Christie Display Systems. Although not cited by name, MetaVR visuals and Vermont 3D virtual terrain are shown in the video's side-by-side demonstration of 60 Hz and 120 Hz VRSG scenes illustrating the accuracy and clarity of increased display update rates, powered by two dual-input Christie Matrix StIM LED projectors.
  • December 1, 2011, I/ITSEC Show Daily (Thursday), highlights from demos conducted in MetaVR's booth at I/ITSEC 2011 are described on page 10. Among the demos described is QuantaDyn's MicroBoss aerial refueling simulator, which uses MetaVR visuals.
  • December 2011, Military Training Technology, use of MetaVR VRSG in desktop simulations systems for training UAV operators and JTACs is described in the article "Better Training on Desktops" starting on page 48 of the December 2011 issue.
  • December 2011, Training and Simulation Journal, in its annual I/ITSEC 2011 Spotlight, starting on page 14, mentions MetaVR's plans to demo its new 1-meter resolution North America terrain at I/ITSEC with take-offs and flyovers featuring high-resolution virtual modeled airfields, such as Luke and Nellis AFBs.
  • October 2011, Military Training Technology, MetaVR's recent sales of VRSG licenses for three aerial refueling training programs is described in the Program Highlights section on page 4 of the October 2011 issue.
  • October 2011, Tactical ISR, MetaVR's W. Garth Smith is featured in the Industry Interview on page 28.
  • September 2011, Military Training Technology, MetaVR is featured in the magazine's annual selection of Top 100 Simulation and Training Companies. Published in the magazine's September/October 2011 issue, MetaVR's award for "Best Programs" marks the company's ninth year winning an award from the publication.
  • August 2011, MetaVR VRSG and the company's Afghanistan terrain are included in the video clip of AAI's UAS Universal Ground Control Station (UGCS) at AUVSI 2011.
  • August 2011, Military Training Technology, MetaVR is featured in the article "Army UAS TADSS Strategy." The article includes information about use of MetaVR VRSG in MUSE/AFSERS and the variety of features VRSG offers for UAV camera payload simulation. The article also describes other UAS programs in which MetaVR visuals are also used, such as the Army's UAS TADSS and embedded Shadow Crew Trainer (SCT). The issue also includes a news item on page 14 about the recent delivery of VRSG for F-16 collision avoidance simulation training.
  • June 2011, (Issue 3 2011) of Military Simulation & Training, the use of MetaVR VRSG in the Virtual Strike 11-1 warfighter tactical training exercise held at the US Air Force Distributed Mission Operations Center (DMOC) at Kirtland Air Force Base is described in the News section on page 36.
  • May 25, 2011, Wired.com, Cubic Simulation's high-speed Gatling gun simulation training system, is one of the systems featured in the article "Wired Nerd Goes Digital Commando With Sims, Holograms." The photo of Cubic's simulator, which uses MetaVR visuals, shows MetaVR VRSG running MetaVR's virtual terrain of Afghanistan.
  • May 2011, Military Training Technology, MetaVR is featured in the article "Image Generators Used in US Army Training" starting on page 20. The article examines the use of IGs in simulation training and recent IG technology advances that fullfill challenging training requirements, and looks at several IGs used in simulation training today, including MetaVR VRSG with some comments from MetaVR's W. Garth Smith.
  • May 2011, Miltary Technology, the use of MetaVR visuals in JTAC simulation training is described. Page 63 of the article "A Look at the Immersive Industry" cites use of VRSG's JTAC simulation mode, the JTAC MiniDome joint effort of MetaVR, BSI, and Immersive Display Solutions, and the use of MetaVR visuals in the JTC TRS dome trainer prototype.
  • March 2011, technical paper on AFRL's Rehearsal Enabling Technologies (REST) program. AFRL's Warfighter Readiness Research Division continues to be actively engaged to improve Distributed Mission Operations (DMO) visual and sensor simulation database development processes with the REST program. Database generation across DMO is disjointed, miscorrelated, and not able to accept realtime data updates / changes, limiting overall fidelity across the DOD training and rehearsal systems. The REST program addressed these capability limitations in five research, development, and integration thrusts.
  • March 21, 2011, C2 Warrior newsletter, description of the Virtual Strike 11-1 warfighter tactical training exercise held in February 2011 at the Distributed Mission Operation Center (DMOC) at Kirtland AFB. Although not mentioned directly, MetaVR VRSG visuals were used at several sites, in addition to Kirtland, that participated in this Joint Close Air Support (JCAS) proof-of-concept Air Support Operations Squadron training, which was the first fully distributed ASOC-JTAC exercise.
  • December 2010, MetaVR visuals are featured in an I/ITSEC 2010 video clip of flying the C-130 Multi Mission Crew Trainer (MMCT) in the Air National Guard's Air Education and Training Command's booth.
  • December 2010, Military Technology, MetaVR is featured on the cover of the December 2010 issue with a real-time screen capture of MetaVR VRSG used within business partner Battlespace Simulations’ Air Combat Environment (ACE) for mission playback in the T-1A CSO upgrade program. The issue also features an interview with MetaVR's W.Garth Smith on pp. 24-25.
  • December 2010, Military Training Technology, an interview with MetaVR's W. Garth Smith is featured on p.52 of the December 2010 issue.
  • December 2010, MetaVR is included in the December 2010 issue of Military Simulation and Training. In the article "Approaching the Holy Grail of Visual Systems" MetaVR visuals are mentioned as part of AFRL's F-16 X-DTT simulators described on p. 31, and in the news item about the new visual systems for the F-16 X-DTT simulators on p. 54.
  • December 2010, MetaVR is mentioned in the December issue of Training and Simulation Journal (TSJ). The article "Holodecks, databases and brain training" describes what several exhibitors will demonstrate at I/ITSEC 2010.
  • December 2010, Immersive Display Technologies' newsletter, in the article"I/ITSEC Demonstration: JTAC Immersive Solutions" which describes the collaborative demonstration in MetaVR's booth at I/ITSEC'10 of an upgraded version of the 3-meter JTAC MiniDome, a joint effort of both companies.
  • November 2010, the front page article of the I/ITSEC 2010 Show Daily for November 29, 2010 describes the AFRL systems on display across multiple booths at the I/ITSEC trade show to showcase their integrated training capabilities. Although not explicitly mentioned in the article, MetaVR VRSG provided the visuals for many of the demonstrated systems mentioned in the article: JTAC TRS prototype, F-16 X-DTT, and the Air National Guard's Multi-Mission Crew Trainer.
  • November 2010, MetaVR is featured in an NTSA video clip from I/ITSEC 2010. The video interview with MetaVR's W. Garth Smith highlights one of MetaVR's demos at I/ITSEC that shows VRSG's simulated UAV camera payload capability.
  • October, 2010, Military Simulation and Training, MetaVR is featured on the cover of the October 2010 issue with a real-time VRSG screen-capture of a JTAC character in a scene on the company's Afghanistan 3D terrain. This issue features an article, starting on page 16, about simulation training at the Air Force Research Lab (AFRL), specifically the JTAC TRS prototype and the F-16 X-DTT simulators. MetaVR VRSG drives the visuals in both of these systems which can be seen in both of the photographs that accompany the article.
  • October, 2010, the Air Force Agency for Modeling and Simulation (AFAMS) report on Green Flag East 11-1 includes a description how ASFERS was used in the LVC exercise to enable pilots and JTACs to see the activity on the ground via real-time simulated UAV video feeds. Although not mentioned specifically, MetaVR VRSG provided the simulated UAV video feeds.
  • October 2010, Training Simulation Journal (TSJ), news about the recent purchase of 53 VRSG licenses for Luke Air Force Base for use in its F-16 full-mission training simulators is reported in Marketplace section of the October/November issue. The article also describes the Armed Scout Helicopter Project Office's updating of seven Kiowa Warrior Cockpit Procedures Trainer (CPT) systems with MetaVR visuals.
  • October 2010, MetaVR is included in Scalable Display Technologies' October 4 press release about AFRL's upgrade of its deployable F-16 X-DTT simulators that are being delivered to Aviano Air Base, Italy. The X-DTT simulators use 26 MetaVR VRSG licenses, Immersive Display Solutions domes, and Scalable's EasyBlend FX software.
  • September 2010, Military Training Technology, MetaVR is featured in the magazine's annual selection of Top 100 Simulation and Training Companies. In the magazine's September/October 2010 issue, MetaVR's award for "Innovation" marks its eighth year on the list. Also on page 8 of this issue, is news of the recent purchase of 53 VRSG licenses for Luke Air Force Base for use in its F-16 mull-mission training simulators.
  • August 2010, news about the sale of 26 MetaVR VRSG licenses to be used in U.S. Air Force deployable F-16 XDTT simulators at Aviano Air Base, Italy, is included in the August/September 2010 issue of Training Simulation Journal and on page 38 of the August 2010 issue of Military Simulation and Training.
  • July 2010, discussion from MetaVR's W. Garth Smith appears in the Military Training Technology article "15 Year QuickLook" in issue 15.4. Smith and others in the industry give their perspective on developments in training and simulation over the past 15 years. Also in this issue, news of the opening of the Vermont Air National Guard F-16 Mission Training Center, which uses MetaVR visuals in its F-16 simulators, is reported on page 19.
  • June 2010, MetaVR is featured in the video footage of the June 4, 2010 ribbon-cutting ceremony of the new F-16 Mission Training Center, located at the Air National Guard base at the Burlington International Airport. As shown in the video of the ceremony recorded by Channel 17 of Burlington, VT, Richard M. Rybacki of MetaVR received an award for engineering excellence for the simulation technology used at the training center.
  • May 2010, MetaVR received the Lockhead Martin STAR Supplier Award for exceptional quality performance in electronic systems in 2009.
  • April 2010, Military Training Technology, MetaVR is featured in the article, "Terrain Database Requirements Become More Demanding" in issue 15.2. The article explores increasing demand for highly detailed terrain databases to match current image generation technology used in visual simulations. Page 9 contains quotes from MetaVR's co-founder W. Garth Smith about MetaVR's workflow for geospecific 3D terrain content, which includes its terrain generation tools and third-party 3D modeling tools such as 3D Studio Max. MetaVR's Afghanistan 3D terrain is cited as an example of the company's direction in producing highly-detailed game-like content.
  • March 2010, Special Operations Technology, MetaVR is included in the article, "Training Readiness Enablers" which surveys new technologies that enable special operations forces to increase training readiness for diverse missions. On page 9, in the discussion about the newer technology solutions available to provide higher-fidelity training for joint terminal air controllers (JTACs), the JTAC MiniDome system, a collaborative effort of MetaVR, Immersive Display Solutions, and Scalable Display Technologies is cited as a solution where prospective JTACs can train in a networked environment with A-10s, F-16s, UAVs, and other simulators all using MetaVR correlated 3-D terrain.
  • December 2009, Training and Simulation Journal, MetaVR is featured in two articles. In "I/ITSEC Spolight: War fighter showcase" MetaVR is mentioned, with an image taken from its Afghanistan virtual terrain, as demonstrating VRSG and the company's Afghanistan terrain in its I/ITSEC 2009 booth. The article "A question of correlation" describes how correlating visuals across A-10 FMT and JTAC networked simulators is achieved at Air Force Research Lab (AFRL). Both programs use MetaVR's databases and image generator (VRSG). This technical briefing draws on the paper L3 Link and MetaVR presented at the IMAGE 2009 Conference.
  • December 2009, Military Technology, news about continued use of MetaVR visuals in JTAC simulation training, in the MUSE/ASFERS simulation program, and in AAI Corp.'s TADSS UAS training suite is reported.
  • September 2009, MetaVR is featured in Military Training Technology's annual selection of Top 100 Simulation and Training Companies. In the magazine's issue 14.5, MetaVR's award for "Innovation" marks its seventh year on the list.
  • September 2009, Military Simulation and Training, an announcement about MetaVR as lead sponsor of the Close Air Support Conference and Exhibition (which was subsequently held in London in October 2009) is on page 45 of issue# 4 2009. Also in this issue, a profile of MetaVR is included in the publication's annual Simulation and Training Companies directory on page 79.
  • Fall 2009, U.S. Army's Modeling & Simulation Newsletter, MetaVR VRSG's role in translating data into representations that simulate UAS payload captures in the Multiple Unified Simulations Environment (MUSE) program is described on pages 25 and 26 of the article, "Long Range Eyes: A Battle Command Training Capability."
  • Fall 2009, AFRL 711HPW/RHA Newsletter, Fight's On! Vol 8, Issue III, news about the fidelity study being conducted in the JTAC TRS prototype domes at the AFRL/Mesa research site. These dome trainers use MetaVR visuals. The article, "711 HPW/RHA Begins Analysis of Joint Terminal Attack Controller Training Effectiveness" describes the goal of the fidelity study is to define the requirements JTACs will need to maximize the realism of the training received in simulated training events.
  • August 2009, Military Training Technology, MetaVR's co-founder W. Garth Smith is interviewed in the article "Preparing Mission Ready Operators" starting on page 22 of issue 14.4. The article describes the challenges of training UAS operators and surveys several simulation technologies and training systems in use, including UAS programs that use MetaVR's visualization technology. Also in this issue, in the Polygons and Lumens section on page 3, is an annoucement of MetaVR's new geospecific 3D Afghanistan terrain.
  • August 2009, Military Simulation and Training, MetaVR's new Afghanistan 3D terrain and quotations from an interview with MetaVR's co-founder W. Garth Smith are in the article "The CG Factor" in issue# 3 2009. The article, which starts on page 16, discusses computer generated visual and sensor imagery and includes MetaVR in the discussion of the necessity of dense, complex terrain to mimic real life in training databases used to train today's warfighters. Although low density simulated terrain might be suitable for training pilots, training combined forces (as in JTAC exercises) requires accurate complexity for conducting exercises involving high speed aircraft, UAVs, and vehicles and targets on the ground.
  • August 2009, Training and Simulation Journal (TSJ), a VRSG screen capture taken of MetaVR's new Afghanistan 3D terrain was featured on the cover of the August-September 2009 issue.
  • August 2009, AUVSI's Unmanned Systems Footage, two video clips of MetaVR scenarios featuring simulated unmanned vehicles are included.
  • July 2009, MetaVR's virtual Ft. Campbell Cassidy MOUT site is featured in Taryn Simon's TED Talk of July 2009. Simon talked about her photographic project "An American Index of the Hidden and Unfamiliar" which documents otherworldly locations typically kept secret from the public. One location she photographed and spoke of (at 10:12) was the MOUT site at Ft. Campbell, KY, and MetaVR's virtual terrain and scenario of the MOUT site.
  • July 2009, proceedings from the IMAGE 2009 Conference & Exhibition, which was held July 13 - 16 2009, in, St. Louis, Missouri. L-3Com/Link presented a paper on which Richard M. Rybacki of MetaVR collaborated, A Method to Compensate for Display System Contrast Ratio Differences in Distributed Simulation.
  • July 2009, National Defense, in the article, "U.S., Coalition Troops to Rehearse For Combat in Simulated Afghan War the Distributed Missions Operations Center (DMOC) simulators that use MetaVR VRSG for JTAC training, are described in the context of how US, UK, Canadian, and Australian teams of JTACs train in the simulators by peering through special binoculars that provide a 360-degree virtual view of the battlefield and by communicating on radios with air operations centers, fighter pilots, and other aircrews just as they would in the field.
  • July 2009, CBS affiliate, WWTV/WWUP-TV 9&10 News in "High-Tech Troop Training Comes to Northern Michigan" reports on the XCTC portable combat training system used in Army National Guard's predeployment drills taking place during July and August at Camp Grayling, MI. XCTC uses MetaVR visuals to monitor in real-time, the movements of trainees in tactical exercises and to provide the visuals for the after action review which takes place after the exercise is finished.
  • July 2009, Geospatial Intelligence Forum (GIF), on page 19, in issue 7.4's Raster section, MetaVR's new Afghanistan database is featured.
  • May 2009, Military Technology, MetaVR is featured in two articles. In the article "Training for Convoy and Patrol Operations" which discusses virtual convoy combat training for combating IED, sniper, and insurgency threats, MetaVR VRSG is described as providing the visuals and Baghdad training database for Cubic's Warrior Skills Trainer (WST). Several images of the trainer using MetaVR's Baghdad database accompany the article. Additionally, the magazine contains an article about MetaVR's new Afghanistan database.
  • March 2009, Military Training Technology, in issue 14.2's Polygon and Lumens section, MetaVR's recently awarded patent for its Metadesic 3D terrain architecture is featured.
  • February 2009, Aero-TV's video clip, "Real World Training - Shadow UAV Crew Simulator." The clip contains interviews with Army staff about training UAV operators and shows one of the Army's Shadow Crew Simulators in action with MetaVR VRSG visuals and Baghdad database. The simulators are built by AAI and use VRSG visuals.
  • December 2008, Military Technology, a MetaVR VRSG real-time screen capture is featured on the cover. (The scene is from the company's 3D Baghdad database.) The issue contains an article written by MetaVR and Simthetiq about how military entity models are created for MetaVR's 3D content library.
  • December 2008, Military Training Technology, in the article "Training Support Contract for TUAS" in the magazine's Polygon and Lumens section, MetaVR is cited as the provider of the 3D synthetic payload visualization in AAI's UAS Shadow crew trainers. In addition, the magazine's Data Packets section contains an article about SRI International's use of VRSG in the XCTC program.
  • December 2008, Training and Simulation Journal (TSJ), MetaVR's plan to showcase new features of the forthcoming release version 5.5 of VRSG at I/ITSEC 2008 was cited in the article "I/ITSEC Spotlight: 30 Years Young."
  • October 2008, Military Training and Simulation News in the article "Lots of Links: Networking Virtual Trainers" which examines how virtual trainers are developing capability through networking. The article describes how MetaVR VRSG is used in the JTAC Virtual Trainer Dome developed at the US Air Force Research Laboratory (AFRL) in Mesa, AZ.
  • October 2008, Military Simulation & Training, Issue 5/2008, on page 44 in the section "Seen and Heard" MetaVR Terrain Tools extension for ESRI ArcGIS is mentioned. The article describes how MetaVR's Terrain Tools for ArcGIS product was used to build 3D terrain of the Vermont Air National Guard base facilities and airfield at the Burlington International Airport, Burlington, VT. The Vermont Air National Guard will use the terrain for F-16C simulation-based training.
  • September 30, 2008, in the AeroNew TV Network's video clip, "Aero-TV Looks At Zedasoft's 'Sim-In-A-Box' Mobile Training Strategy" which features ZedaSoft's F-16 simulator running a simulated bombing scenario. As described in the clip, ZedaSoft's all-in-one aircraft simulator desktop control and computer system uses MetaVR visuals.
  • September 2008, Military Training Technology, in the magazine's annual selection of Top 100 Simulation and Training Companies; MetaVR's award for "best programs" marks its sixth year on the list. In addition, the magazine's Polygons and Lumens section contains an announcement about MetaVR's new Terrain Tools for ArcGIS product.
  • August 2008, Military Geospatial Intelligence Forum, in the article "Geospecific Simulation" which discusses the high value of geospatial data to DOD training and mission preparation systems. The article describes how MetaVR VRSG enables diverse training audiences to prepare for missions, and MetaVR's challenge of supporting joint urban operations with a single virtual environment that has the fidelity required by different platforms in specific domains while maintaining the performance required by immersive training systems. The article also discusses MetaVR's Terrain Tools for EsrI ArcGIS.
  • Spring 2008, Immersive Display Technologies' newsletter, in the article "IDSI Provides Immersive Display in Beijing" MetaVR VRSG is cited as the IG used in the visual display
    for the British Columbia Explorer, an interactive location-based multimedia product promoting Canada at the British Columbia, Canada, diplomatic pavilion in Beijing, China, the site of the 2008 Summer Olympic Games.
  • April 2008, Military Simulation & Training, in the article "Visuals and Sensors" starting on p.14, MetaVR VRSG sensor effects are discussed. The issue also features on its cover a VRSG real-time screen capture from the company's 3D Baghdad database.
  • April 2008, Military Training Technology, in the article "A Significant Improvement in the Way They Train" MetaVR VRSG is featured among technologies used to train JTACs.
  • January 31, 2008, the Air Force Times article, "JTAC trainer offers 360-degree views" describes the opening of the Joint Terminal Attack Controller Virtual Trainer dome prototype at the JTAC schoolhouse at Nellis AFB, NV. Although MetaVR is not mentioned, MetaVR visuals are used in this simulator, and are featured in the image accompanying the article.
  • Volume 16, Number 2, 2007, Lincoln Laboratory Journal, the article "Virtual Hammer" describes the use of MetaVR VRSG for UAV emulation in Lincoln Lab's integrated sensing and decision support (ISDS) experiments with new interactive, operator-in-the-loop simulation environment, currently being used to explore the potential for synoptic-level sensors to cue unmanned aircraft.
  • December 2007, Military Training Technology, the Silicon Alley section cites the use MetaVR visuals in Lockheed Martin's JTAC Virtual Trainer Dome prototype at AFRL. The issue also mentions MetaVR in its survey of 3D simulation technology used as a tool in military training.
  • December 2007, Training and Simulation Journal's (TSJ's) article, "I/ITSEC Spotlight: Show with an Edge" mentions MetaVR's plan to showcase new features of the forthcoming release version 5.4 of VRSG at I/ITSEC 2007.
  • November 2007, Detection threshold of visual displacement in a networked flight simulator (Covas, Gaska, Shamp, Pierce), presented at the Advanced Deployable Day Night Simulation Symposium, DRDC-Toronto November 13th-14th, 2007. This research, presented by Air Force Research Laboratory (AFRL) and Link Simulation & Training, aims to determine the detection threshold of visual displacement for a typical flight task, formation flight, as a function of simulated distance and smoothing. The real-time visual scenes were rendered with MetaVR’s Virtual Reality Scene Generator.
  • September 2007, Military Training Technology's interview with MetaVR co-founder W.Garth Smith. Also in this issue, an article about the magazine's selection of Top 100 for 2007; MetaVR's two awards for "innovation" and "up-and-coming" mark its fifth year on the list.
  • September 2007, Infantry Magazine, in the article, "LVC training in Korea: the Army's training vision for the future in execution today" decribes how VRSG was used in JCATS to transmit the simulated UAV camera's video feed to facilitate intelligence collection, targeting, and battle damage assessments.
  • July 2007, issue of Army Magazine, in the article, History With a Purpose, which describes how the Combat Studies Institute (CSI) uses staff rides to educate soldiers by using insights gained from the past. The CSI training includes virtual staff rides using MetaVR's Baghdad database, shown in the article.
  • March 13, 2007, issue (#88) of The Escapist, in the article, Virtual Bullet, Virtual Gun, which describes how MetaVR systems are used at the UAV Training Center at Fort Huachuca, AZ, in a 21-week training program to certify Army graduates to fly UAVs. The article also mentions the role of MetaVR MUSE systems in the 2004 Army-sponsored UAV demonstrations across the country at NASCAR races.
  • February 2007, Training & Simulation Journal (TSJ), a screen capture of MetaVR's Baghdad database is featured on the cover. In this issue, MetaVR is interviewed in the article, "Building Street Cred" which discusses the latest advances in simulated urban warfare training for troops prior to their being deployed to Iraq.
  • 2007, WR Systems' description of their data analysis and visualization solutions for the US Navy, which cites how VRSG, among other tools, is used in rapid prototyping for designing effective interfaces to navigation systems.
  • 2006, in the RAND Corporation's book, "Preparing for the Proven Inevitable: An Urban Operations Training Strategy for America's Joint Force" published in 2006. ISBN 0833038710. In the discussion on pp. 50-51 about the importance of high-resolution terrain in modeling dismounted movement, small robotic systems, and interior fighting in urban operations, General Dynamic's use of MetaVR visuals is cited, and a screen capture of MetaVR's Ft. Benning database is shown. The March 2006 report on which this book is based is available on the Rand Corporation web site as a pdf.
  • December 2006, daily science radio series Earth & Sky's program #5061 "Synthetic Vision could make air travel safer" lists MetaVR among the technology companies developing Synthetic Vision systems with the goal of increasing air travel safety.
  • December 2006, Military Training Technology's article about their selection of Top 100 for 2006; MetaVR's awards for innovation and up-and-coming mark its fourth year on the list.
  • December 5, 2006, issue of the I/ITSEC 2006 ShowDaily, in the article, "MetaVR Expands Capabilities in Detail and Coverage" on page 10, which focuses on VRSG version 5 character animation.
  • April 6, 2006, issue of The Kansas City Pitch, in the article, "Virtual War." MetaVR's visualization technology and Greater Baghdad database are cited in the article's description of how the Combat Studies Institutetraining program at Fort Leavenworth is using computer simulation to re-create Baghdad battle scenes in "virtual staff rides."
  • March 2006, the RAND Corporation's 2006 report, "Preparing for the Proven Inevitable: An Urban Operations Training Strategy for America’s Joint Force." MetaVR's visualization technology is mentioned in the discussion on pp. 50-51 about the importance of high-resolution terrain in modeling dismounted movement, small robotic systems, and interior fighting in urban operations. The article cites General Dynamic's use of MetaVR visuals.
  • February 2006, Military Training Technology, in the Packets news section on page 15. The use of MetaVR's visualization technology in the ongoing TUAV Shadow Ground Control Station embedded trainer program is cited; the article describes how MetaVR recently delivered 27 new 3D real-time visualization licenses to AAI Corporation. In addition, 11 MetaVR visualization licenses were recently added for a total of 22 GCS Institutional Mission Simulators at the new U.S. Army Unmanned Aerial Vehicle Training Center at Ft. Huachuca, AZ.
  • January 2006, Progress in Spatial Data Handling: 12th International Symposium on Spatial Data Handling, MetaVR real-time visualization is mentioned in the chapter, "A Flexible, Extensible Object Oriented Real-time Near Photorealistic Visualization System: The System Framework Design."
  • December 2005, Military Training Technology, in the article, "Learning to Fly." The article describes the UAV simulator at the UAV Training Center at Ft. Huachuca, AZ. In the description of how AAI Corp. provides training, the article mentions that AAI uses MetaVR VRSG as the 3D synthetic payload visualization system for its Tactical Unmanned Aerial Vehicle (TUAV) Ground Control Station (GCS) embedded trainer and for the Institutional Mission Simulator used at the UAV schoolhouse at Ft. Huachuca.
  • December 2005, Training and Simulation Journal (TSJ), in the article "I/ITSEC Show Spotlight: One Show" MetaVR's is described on pages 20 and 22 as announcing at the show its Greater Baghdad database, Ft. Wainwright urban warfare training database, and VRSG support for Fidelity Technologies' new simulated Lightweight Designator Rangefinder.
  • November 2005, Military Training Technology's article about their selection of Top 100 for 2005; MetaVR's award for innovation marks its third year on the list.
  • April 1, 2005, East Valley Tribune, AZ, reports on the new T-38N flight simulator, developed in Mesa for NASA. Although not cited by name, NASA's T-38N advanced astronaut trainer contains five VRSG licenses for the multi-channel out-the-window cockpit display.
  • December 2004, T&S Journal, MetaVR's virtual Leschi Town MOUT site is featured on the cover. The MOUT site is part of the Ft. Lewis terrain database used in Stryker simulators.
  • December 2004, Military Technology, in the article "Virtual Combat Convoy Training" MetaVR visual systems used in the Warrior Skills Trainers for convoy training were highlighted on pages 64-65.
  • December 2004, Military Training Technology's Top 100 for 2004 article; MetaVR's second year on the list.
  • November 2004, AAI's use of MetaVR VRSG for the US Army's Shadow 200 UAV program was highlighted on page 44.
  • October 2004, Military Training Technology, in the article "Training for the Ambush." In the section that discusses virtual convoy training, the Warrior Skills Trainer convoy simulator at Fort Hood is described as using MetaVR real-time 3D visualization to simulate a virtual Baghdad environment.
  • August 2004, Military & Aerospace Electronics, in the article "Commercial Gear Sets the Standard for Military Push into Embedded Training." The article discusses the military's embedded training systems' heavy reliance on continued technology growth in the 3D graphics commercial markets, and the value of commercial hardware, software tools, and terrain databases to applications such as UAV, MOUT, FCS and Stryker simulation training. MetaVR is cited and quoted in the article.
  • June 2004, Training and Simulation Journal (TSJ), in the article "Trouble-shooting: Fresh Approach to Network Monitoring Reduces Electronic-Exercise Downtime." On page 27, screen captures taken of the MetaVR-built Baghdad database rendered in VRSG are shown in the description of training simulation exercises.
  • May, 2004, the paper "Applying Photogrammetry to Develop Terrain Databases" written by DSTO, cites MetaVR's terrain tools in the section "Tools for Database Development."
  • May 12, 2004, i2Star and DSCI press release on the public opening of "Alcatraz the Ride" at Six Flags New Jersey, which features MetaVR visual systems.
  • May 5, 2004, The Maple Leaf, a publication of the Canadian National Defense, the article, "Canada-US Collaboration in Flight Simulation" discusses CF-18 multi-task training simulators, which use MetaVR technology. The article's photographs of the CF-18 Multi-Task Trainer at DRDC Toronto, on pages 4-5, feature VRSG visuals from the cockpit.
  • April 2004, Military Technology "Distributed Mission Operations and Distributed Mission Training" article, on page 26 in the discussion of applications used for mission rehearsal.
  • February 2004, issue of FORSCOM Analysis Modeling and Simulation Newsletter, in the article "The Warrior Skills Trainer (WST) or 'Convoy Trainer' by Another Name." The article describes the virtual driving system, which includes MetaVR VRSG, used in the simulated humvees that enable trainees to drive in a virtual representation of Baghdad.
  • Winter 2003-2004, ETS News, "TUAV Training for the US Army:Technology Moves Forward for UAVs" article, which reports on how the Unmanned Aerial Vehicle Systems Project Office, the combat developer of the TUAV system, is leveraging advances in simulation technology and is using the expertise of the Joint Technology Center/Systems Integration Laboratory to build TUAV trainers or institutional mission simulators (IMS). The article describes how MetaVR's VRSG is integrated into the IMS MUSE system to provide EO and IR UAV scene generation and fixed-frame imagery.
  • December 2003, Military Training Technology's Top 100, MetaVR awarded for Innovation and Up and Coming.
  • Fall 2003, Air Force Research Laboratory Human Effectiveness Directorate (AFRL/HEA) newsletter in the article "Combat Lessons Learned Guide Warfighter Training Research and Development." Page 4 mentions their A-10 full mission trainers (FMTs) that were delivered to Combat Air Forces (CAF) units use MetaVR PC IG hardware, runtime software, and database.
  • September 15, 2003, DefenseNews article, "Network-Centric Warfare Hot Topic at DSEi." Although not cited by name, the plasma display in the upper-right photo on page 28 shows AEgis Technologies Group's BattleStorm helicopter simulator using MetaVR visuals at the Defence Systems and Equipment International Exhibition and Conference.
  • August/September 2003, Training & Simulation Journal article "Urban Seminar" pp.40-42. Describes the tools, tactics, and procedures used for training the 1st Armored Division in urban warfare for Operation Iraqi Freedom in Bagdad.
  • Summer 2003, 7th ATC Training Journal article "Urban Seminar for 1AD training Maps Virtual Baghdad."
  • June/July 2003, Training & Simulation Journal (TSJ) article,"A Controlling Distance" pp.24-27. This article is reprinted in the Intelligence, Surveillance & Reconnaissance (ISR) Journal, September/October 2003, pp. 48-52.
  • May 2003, Center for Army Training Techniques article "Exploring an Approach to Training Observed Fire Procedures: The ModSAF Call for Fire Trainer" which describes mission training in which MetaVR systems are used in part.
  • April 2003, Military Training and Simulation News, "Training for UAV Operations" pp.64-69.
  • March 2003, Advanced Imaging, "Modeling & Simulation? Hollywood Fulfills Military Needs" pp.10-13, 44.
  • Winter 2002-2003, ETS News, "The future of aviation collective training in safe hands" which reports on the benefits of coordinating and rehearsing in simulation. MetaVR is not cited by name, but MetaVR visual systems used by Combat Aviation Simulation Facility (CAVSIM) are described.
  • December 2002, Conceptual Methods for Generation of Urban Terrain Data for Military Operations in Urban Terrain (MOUT) report by U.S. Army Engineer Research and Development Center on the process of urban terrain building, with workflow steps containing use of MetaVR's WorldPerfect and VRSG products.
  • December 13, 2002, Boston Dynamics press release, "MetaVR Fields DI-Guy-Enabled Systems for Urban Warfare, Future Combat Systems, and Forward Observer Training."
  • December 2-8, 2002, DefenseNews, "High-Tech Games School U.S. Troops for New Foes" pp.32-34. Describes simulation integration at U.S. Army's National Training Center (NTC) at Ft. Irwin, CA.
  • December 5, 2002, MSNBC coverage of the highlights of I/ITSEC 2002 featured footage of MetaVR's urban simulation database.
  • Spring 2002, ETS News, "Up and Away" report on JTC/SIL and new simulation technology for the surveillance industry, p.29.
  • October 2001, Unmanned Vehicles, "Finding Their Muse" pp. 21-22.
  • November 29, 2001, 4th WAVE, Inc., MetaVR Releases Version 3 of Core Render Engine Product.
  • August 2001, Air Force Reserve Command release, "A-10 Full Mission Trainer Program Selects a Personal Computer-based Image Generator."
  • July 2001, ESRI Users Conference Proceedings, GIS, Virtual Reality and Real-Time Simulation.
  • July 2000, Training & Simulation Journal (TSJ), "David And Goliath" pp. 8-9.
  • February 2000, Proceedings from the Simulation Technology and Training (SimTecT2000) Conference, held in Sydney, Australia, from February 28 to March 2. In the paper "Assessment of target detection in a synthetic environment" MetaVR's visual system is cited as being used in DSTO's SERF helicopter simulators for both out-the-window and sensor views in combat simulation. The paper discusses the detection distances of different target types measured in MetaVR's visual system for out-the-window and night vision goggle views.
  • 2000, Project Manager Combined Arms Tactical Trainer online article, "PC-Based Technology Invades Army Simulation." Discussion about how PEO STRI is replacing legacy SIMNET systems with PC-based 3D visualization solutions. MetaVR is cited as the vendor who provided the upgrade to multi-channel PC-based IGs for the RWA simulators at the Aviation Test Bed, Ft. Rucker, AL.
  • December 1, 1999, The IMAGE Society, Inc., MetaVR invited to display for Image Of Month.
  • July 1999, The Progressive, "The Pentagon Goes to the Video Arcade" Vol. 63 No. 7 p. 27.
  • April 1999, Images Newsletter, "United Defense Team Crusader Adopts MetaVR ChannelSurfer"
  • December 1998, Military Training Technology, "Simulation Invasion: New PC-Based Technology Gained a Beachhead in Army Simulation - and is moving out to conquer."
  • December 1998, Military Training Technology, "Doing What Can Get Done: At a US Army mounted battle lab, simulation experts are exploring the outer limits of desktop simulations."
  • November 23, 1998 4th WAVE, Inc., MetaVR Gets DoD Award and Calls Out its Activities.
  • November 21, 1998, Gamer's Alliance, More On The Most Advanced PC Flight Simulator: A Direct3D Screenshot.
  • November 20, 1998, Gamer's Alliance, The Most Advanced PC Flight Simulator.
  • March 1, 1998, The IMAGE Society, Inc., MetaVR invited to display for Image Of Month.
  • November 17, 1997, PR Newswire, MetaVR Featured In Voodoo2 Announcement.
  • November 3, 1997 4th WAVE, Inc., MetaVR Selects Quantum3D Obsidian Realtime 3D Graphics Accelerators.
  • November 3, 1997, PR Newswire, MetaVR Selects Quantum3D Obsidian Realtime 3D Graphics Accelerators For New PC-Based Image Generation Systems.
  • October 21, 1997, Quantum3D ships 100SB board - MetaVR first to ship systems with new board.
  • August 1, 1997, The IMAGE Society, Inc., MetaVR invited to display for Image of Month.
  • August 1, 1997, 4th WAVE, Inc., 718.7 Company Profile - MetaVR.
  • July 14, 1997, Intel, Gaming Community Joins Intel in Open Arcade Architecture Forum -- MetaVR is cited as a founding member.
  • April/May 1997, Real Time Graphics, MetaVR Adapts PCs To DIS, Vol. 5, No. 9, p. 14.
  • March 1997, CGW Magazine, Modeling and Animation Products.
  • December 20, 1996, 4th Wave MetaVR Announces Low-Cost Scene Generation System.