U.S. Air National Guard early adoption of VRSG for JTAC training

Prior to the USAF's JTC TRS, U.S. Air National Guard's AAJTS, and other accredited training systems that use MetaVR visuals and 3D content, the U.S. Air National Guard JTACs initially adopted the use of VRSG for simulation training when they developed their own desktop close air support training simulators in 2009. Trainees used VRSG in a first person shooter mode with a gamepad as the navigation device.
This service-developed Air National Guard JTAC simulator helped provide the basis for the ACC to approve MetaVR VRSG for use in simulated JTAC training. With this approval, issued in 2009, the training hours JTACs spend using VRSG contribute to approved simulator training credits for terminal attack control requirements.
Using subject matter experts, the DTOC develops and maintains a series of training scenarios that create simulated threats on the network for the Air National Guard sites. It also creates a Multiple Unified Simulation Environment/Air Force Synthetic Environment for Reconnaissance and Surveillance (MUSE/AFSERS) simulated UAV camera video feed that the Air National Guard uses to jointly simulate a close air support mission on geospecific terrain that correlates across both facilities' simulation applications. The JTAC simulations are fully interoperable with the A-10 Full Mission Trainers, F-16 Air National Guard simulators, the MUSE/AFSERS program, and the Army National Guard UAV trainers, as well as others.

* The information on this webpage is not an endorsement by the Air Combat Command or the Air National Guard of MetaVR products.