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VR Systems

VR Systems


From the left, VRSG visualization of eye-tracking data of a pilot trainee wearing a Varjo headset; a soldier wearing a headset on the Omnideck; the Varjo XR-3 mixed reality headset.

For immersive viewing, MVRsimulation's VRSG technology supports a range of virtual reality (VR) and mixed reality systems, from Varjo VR and mixed-reality (XR) headsets to HTC's VIVE Pro and VIVE Tracker. When you use a VR system with VRSG, you can experience MVRsimulation's high-resolution geospecific terrain and photo-realistic models from the 3D model libraries in a 360-degree view at 2160 x 1200 pixel resolution. With VRSG, these VR systems can be integrated in mixed reality training solutions.

VRSG can visualize the eye-tracking data generated from the Varjo VR and XR headsets, to use in real-time simulation or to review in after action debriefs. 

VRSG can create and display multiple viewports, or concurrent views, from a single license, where each viewport can be assigned to a different view of the scene. VR headsets require at least two viewports (one for each eye) or, in the case of Varjo mixed-reality headsets, four viewports (two for each eye). VRSG license pricing is structured on a per-viewport basis. (See the Price List for more about VRSG viewport pricing.)


VARJO XR-3 Mixed Reality 

Key features include:

  • VRSG can visualize the gaze of the wearer, by using the data collected by Varjo's eye-tracking technology
  • Mixed-reality developer device 
  • Full frame bionic display with human-eye resolution at over 20/20 vision (over 60 PPD / 3000 PPI); peripheral area at over 30 PPD LCD, 2880 x 2720 px per eye; colors: 99% sRGB, 93% DCI-P3
  • Horizontal 115-degree field of view
  • 90 Hz refresh rate
  • Ultra-low latency mixed reality, dual 12-megapixel video pass-through at 90 Hz
  • LiDAR + RGB fusion XR depth, 40 cm–5 m operating range
  • Ultraleap Gemini (v5) preview hand tracking
  • SteamVR™ 2.0 (recommended) or 1.0 postional tracking system; Varjo inside-out tracking (beta) utilizing RGB video pass-through cameras
  • 200 Hz eye tracking with sub-degree accuracy; 1-dot calibration for foveated rendering



Key features include:

  • VRSG can visualize the gaze of the wearer, by using the data collected by Varjo's eye-tracking technology
  • Bionic Display with resolution at over 20/20 vision (over 60 PPD / 3000 PPI)
  • Dual 1920 x 1080 resolution micro-OLEDs, dual 1440 x 1600 resolution AMOLEDs
  • 60/90 Hz refresh rate
  • 87° field of view (FOV)
  • Stereo 100hz 20/20 Eye Tracker 
  • Ultraleap hand tracking
  • Compatible with SteamVR base stations 1.0 and 2.0
  • Support for SteamVR content, as well as the Valve OpenVR development platform
  • USB-C cables. Link box for easy connection with Windows 10 PC


Key features include:

  • Dual 3.5" AMOLED Displays
  • 110° FOV
  • 1440 x 1600 pixels resolution (per eye)
  • 90 Hz refresh rate
  • Integrated headphones & microphones
  • Built-in 3D spatial audio
  • G-sensor, gyroscope, proximity, IPD sensor
  • Link Box bridge between the headset and Windows PC
  • SteamVR software platform
  • Two motion controllers
  • Two base stations


Key features include:

  • Tracks moving objects by wireless interface in VR
  • Compatible with HTC VIVE VR headset
  • Can pair with HTC’s wireless dongle or use its USB interface to transfer tracking data to a PC
  • Micro-USB charging cable
  • USB dongle, dongle cradle
  • Pogo pin input to simulate buttons of the VIVE controller
  • LED status indicator
  • 1/4-inch UNC threaded mount (standard tripod mount)

HP Reverb VR 

Key features include:

    • Dual 2.89-inch LCD panels with Pulse Backlight technology
    • 2160 x 2160 resolution per-eye
    • 90 Hz refresh rate
    • 114 degree field of view, Fresnel-Aspherical
    • Two front-facing cameras for tracking
    • Windows Mixed Reality inside/out, 6-DOF motion tracking, gyroscope, accelerometer, magnetometer
    • DisplayPort 1.3, USB 3.0, stereo 3.5 mm headphone/mic jack
    • 3.5m 2-in-1 (DisplayPort 1.3 and USB 3.0) cableFull-size DisplayPort to mini DisplayPort adapter
    • Replaceable, cloth-covered foam face cushion


Key features include:

  • Dual 3.5" AMOLED Displays
  • Windows Mixed Reality Headset with Motion Controllers
  • 440x1600 resolution per eye
  • 110° field of view (FOV)
  • 90 Hz refresh rate
  • Integrated microphone array built directly into the headset,
  • 90 Hz refresh rate
  • Integrated AKG headphones and dual array mics
  • Two external 6 DOF cameras
  • Integrated microphone array built directly into the headset
  • Two motion controllers feature haptic feedback, thumbsticks, and button control
  • Requires Windows 10 Fall Creators Update



Ordering a VR System

MetaVR has changed its name to MVRsimulation to align more closely with its growing suite of simulation products. The name change includes a new corporate logo and company website URL: