To facilitate training scenarios that take place inside buildings, MetaVR has modeled interiors in many of the buildings on its virtual urban training 3D terrain datasets. In such scenarios, VRSG can be integrated in a mixed-reality environment with headsets and weapons sensors.
Modeled features to support shoot house type activities include windows and doors that open and shut, internal and external stairways on multi-level structures, and rooftop access. Many structures also contain balconies, footbridges, and other features that support multiple ways of egress.
A modeled balcony on a multi-level building at the virtual Leschi Town training site.
A modeled walkway between multi-level buildings on the virtual Leschi Town training site.